| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "SurfaceFlinger" |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <math.h> |
| |
| #include <cutils/properties.h> |
| |
| #include <utils/Log.h> |
| |
| #include <ui/EGLDisplaySurface.h> |
| |
| #include <GLES/gl.h> |
| #include <EGL/eglext.h> |
| |
| |
| #include "DisplayHardware/DisplayHardware.h" |
| |
| #include <hardware/copybit.h> |
| #include <hardware/overlay.h> |
| |
| using namespace android; |
| |
| static __attribute__((noinline)) |
| const char *egl_strerror(EGLint err) |
| { |
| switch (err){ |
| case EGL_SUCCESS: return "EGL_SUCCESS"; |
| case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; |
| case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; |
| case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; |
| case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; |
| case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; |
| case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; |
| case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; |
| case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; |
| case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; |
| case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; |
| case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; |
| case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; |
| case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; |
| case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; |
| default: return "UNKNOWN"; |
| } |
| } |
| |
| static __attribute__((noinline)) |
| void checkGLErrors() |
| { |
| GLenum error = glGetError(); |
| if (error != GL_NO_ERROR) |
| LOGE("GL error 0x%04x", int(error)); |
| } |
| |
| static __attribute__((noinline)) |
| void checkEGLErrors(const char* token) |
| { |
| EGLint error = eglGetError(); |
| // GLESonGL seems to be returning 0 when there is no errors? |
| if (error && error != EGL_SUCCESS) |
| LOGE("%s error 0x%04x (%s)", |
| token, int(error), egl_strerror(error)); |
| } |
| |
| |
| /* |
| * Initialize the display to the specified values. |
| * |
| */ |
| |
| DisplayHardware::DisplayHardware( |
| const sp<SurfaceFlinger>& flinger, |
| uint32_t dpy) |
| : DisplayHardwareBase(flinger, dpy) |
| { |
| init(dpy); |
| } |
| |
| DisplayHardware::~DisplayHardware() |
| { |
| fini(); |
| } |
| |
| float DisplayHardware::getDpiX() const { return mDpiX; } |
| float DisplayHardware::getDpiY() const { return mDpiY; } |
| float DisplayHardware::getDensity() const { return mDensity; } |
| float DisplayHardware::getRefreshRate() const { return mRefreshRate; } |
| int DisplayHardware::getWidth() const { return mWidth; } |
| int DisplayHardware::getHeight() const { return mHeight; } |
| PixelFormat DisplayHardware::getFormat() const { return mFormat; } |
| |
| void DisplayHardware::init(uint32_t dpy) |
| { |
| // initialize EGL |
| const EGLint attribs[] = { |
| EGL_RED_SIZE, 5, |
| EGL_GREEN_SIZE, 6, |
| EGL_BLUE_SIZE, 5, |
| EGL_DEPTH_SIZE, 0, |
| EGL_NONE |
| }; |
| EGLint w, h, dummy; |
| EGLint numConfigs, n; |
| EGLConfig config; |
| EGLSurface surface; |
| EGLContext context; |
| mFlags = 0; |
| |
| // TODO: all the extensions below should be queried through |
| // eglGetProcAddress(). |
| |
| EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| eglInitialize(display, NULL, NULL); |
| eglGetConfigs(display, NULL, 0, &numConfigs); |
| eglChooseConfig(display, attribs, &config, 1, &n); |
| |
| /* |
| * Gather EGL extensions |
| */ |
| |
| const char* const egl_extensions = eglQueryString( |
| display, EGL_EXTENSIONS); |
| |
| LOGI("EGL informations:"); |
| LOGI("# of configs : %d", numConfigs); |
| LOGI("vendor : %s", eglQueryString(display, EGL_VENDOR)); |
| LOGI("version : %s", eglQueryString(display, EGL_VERSION)); |
| LOGI("extensions: %s", egl_extensions); |
| LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported"); |
| |
| // TODO: get this from the devfb driver (probably should be HAL module) |
| mFlags |= SWAP_RECTANGLE_EXTENSION; |
| |
| // TODO: get the real "update_on_demand" behavior (probably should be HAL module) |
| mFlags |= UPDATE_ON_DEMAND; |
| |
| if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) { |
| if (dummy == EGL_SLOW_CONFIG) |
| mFlags |= SLOW_CONFIG; |
| } |
| |
| /* |
| * Create our main surface |
| */ |
| |
| mDisplaySurface = new EGLDisplaySurface(); |
| |
| surface = eglCreateWindowSurface(display, config, mDisplaySurface.get(), NULL); |
| //checkEGLErrors("eglCreateDisplaySurfaceANDROID"); |
| |
| if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) { |
| if (dummy == EGL_BUFFER_PRESERVED) { |
| mFlags |= BUFFER_PRESERVED; |
| } |
| } |
| |
| GLint value = EGL_UNKNOWN; |
| eglQuerySurface(display, surface, EGL_HORIZONTAL_RESOLUTION, &value); |
| if (value == EGL_UNKNOWN) { |
| mDpiX = 160.0f; |
| } else { |
| mDpiX = 25.4f * float(value)/EGL_DISPLAY_SCALING; |
| } |
| value = EGL_UNKNOWN; |
| eglQuerySurface(display, surface, EGL_VERTICAL_RESOLUTION, &value); |
| if (value == EGL_UNKNOWN) { |
| mDpiY = 160.0f; |
| } else { |
| mDpiY = 25.4f * float(value)/EGL_DISPLAY_SCALING; |
| } |
| mRefreshRate = 60.f; // TODO: get the real refresh rate |
| |
| |
| char property[PROPERTY_VALUE_MAX]; |
| if (property_get("ro.sf.lcd_density", property, NULL) <= 0) { |
| LOGW("ro.sf.lcd_density not defined, using 160 dpi by default."); |
| strcpy(property, "160"); |
| } |
| mDensity = atoi(property) * (1.0f/160.0f); |
| |
| |
| /* |
| * Create our OpenGL ES context |
| */ |
| |
| context = eglCreateContext(display, config, NULL, NULL); |
| //checkEGLErrors("eglCreateContext"); |
| |
| eglQuerySurface(display, surface, EGL_WIDTH, &mWidth); |
| eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight); |
| |
| |
| /* |
| * Gather OpenGL ES extensions |
| */ |
| |
| eglMakeCurrent(display, surface, surface, context); |
| const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS); |
| LOGI("OpenGL informations:"); |
| LOGI("vendor : %s", glGetString(GL_VENDOR)); |
| LOGI("renderer : %s", glGetString(GL_RENDERER)); |
| LOGI("version : %s", glGetString(GL_VERSION)); |
| LOGI("extensions: %s", gl_extensions); |
| |
| if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) { |
| mFlags |= NPOT_EXTENSION; |
| } |
| if (strstr(gl_extensions, "GL_OES_draw_texture")) { |
| mFlags |= DRAW_TEXTURE_EXTENSION; |
| } |
| if (strstr(gl_extensions, "GL_ANDROID_direct_texture")) { |
| mFlags |= DIRECT_TEXTURE; |
| } |
| |
| // Unbind the context from this thread |
| eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| |
| mDisplay = display; |
| mConfig = config; |
| mSurface = surface; |
| mContext = context; |
| mFormat = GGL_PIXEL_FORMAT_RGB_565; |
| |
| hw_module_t const* module; |
| |
| mBlitEngine = NULL; |
| if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) { |
| copybit_open(module, &mBlitEngine); |
| } |
| |
| mOverlayEngine = NULL; |
| if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) { |
| overlay_control_open(module, &mOverlayEngine); |
| } |
| } |
| |
| /* |
| * Clean up. Throw out our local state. |
| * |
| * (It's entirely possible we'll never get here, since this is meant |
| * for real hardware, which doesn't restart.) |
| */ |
| |
| void DisplayHardware::fini() |
| { |
| eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| eglTerminate(mDisplay); |
| copybit_close(mBlitEngine); |
| overlay_control_close(mOverlayEngine); |
| } |
| |
| void DisplayHardware::releaseScreen() const |
| { |
| DisplayHardwareBase::releaseScreen(); |
| } |
| |
| void DisplayHardware::acquireScreen() const |
| { |
| DisplayHardwareBase::acquireScreen(); |
| } |
| |
| void DisplayHardware::getDisplaySurface(copybit_image_t* img) const |
| { |
| img->w = mDisplaySurface->stride; |
| img->h = mDisplaySurface->height; |
| img->format = mDisplaySurface->format; |
| img->offset = mDisplaySurface->offset; |
| img->base = (void*)mDisplaySurface->base; |
| img->fd = mDisplaySurface->fd; |
| } |
| |
| void DisplayHardware::getDisplaySurface(GGLSurface* fb) const |
| { |
| fb->version= sizeof(GGLSurface); |
| fb->width = mDisplaySurface->width; |
| fb->height = mDisplaySurface->height; |
| fb->stride = mDisplaySurface->stride; |
| fb->format = mDisplaySurface->format; |
| fb->data = (GGLubyte*)mDisplaySurface->base + mDisplaySurface->offset; |
| } |
| |
| uint32_t DisplayHardware::getPageFlipCount() const { |
| return mDisplaySurface->getPageFlipCount(); |
| } |
| |
| /* |
| * "Flip" the front and back buffers. |
| */ |
| |
| void DisplayHardware::flip(const Region& dirty) const |
| { |
| checkGLErrors(); |
| |
| EGLDisplay dpy = mDisplay; |
| EGLSurface surface = mSurface; |
| |
| Region newDirty(dirty); |
| newDirty.andSelf(Rect(mWidth, mHeight)); |
| |
| if (mFlags & BUFFER_PRESERVED) { |
| const Region copyback(mDirty.subtract(newDirty)); |
| mDirty = newDirty; |
| mDisplaySurface->copyFrontToBack(copyback); |
| } |
| |
| if (mFlags & SWAP_RECTANGLE_EXTENSION) { |
| const Rect& b(newDirty.bounds()); |
| mDisplaySurface->setSwapRectangle( |
| b.left, b.top, b.width(), b.height()); |
| } |
| |
| eglSwapBuffers(dpy, surface); |
| checkEGLErrors("eglSwapBuffers"); |
| |
| // for debugging |
| //glClearColor(1,0,0,0); |
| //glClear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| uint32_t DisplayHardware::getFlags() const |
| { |
| return mFlags; |
| } |
| |
| void DisplayHardware::makeCurrent() const |
| { |
| eglMakeCurrent(mDisplay, mSurface, mSurface, mContext); |
| } |
| |
| void DisplayHardware::copyFrontToImage(const copybit_image_t& front) const { |
| mDisplaySurface->copyFrontToImage(front); |
| } |
| |
| void DisplayHardware::copyBackToImage(const copybit_image_t& front) const { |
| mDisplaySurface->copyBackToImage(front); |
| } |