commit | 8afd0f245cc0c4a0366f39f41b5f78e47ee83be3 | [log] [tgz] |
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author | Chris Craik <ccraik@google.com> | Thu Aug 21 17:41:57 2014 -0700 |
committer | Chris Craik <ccraik@google.com> | Mon Aug 25 15:35:40 2014 -0700 |
tree | 220f6cac192fe822650d4676ef3996da5fb02ad9 | |
parent | cc3e5d5cd197ad45e051e31fd85af28588af4cf7 [diff] |
Create z reordering boundaries around dispatchDraw bug:16012254 This means rendernodes with a Z will no longer be drawn at the end of their parent's DisplayList, but at the end of the associated reorder region (DisplayListData::Chunk). Change-Id: Ia033fee9d9a4db567b2a8d5e90fc57a4d0a64544