commit | 8aa1ffb0ed292891030992c65df4e5dc8bd37524 | [log] [tgz] |
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author | Chet Haase <chet@google.com> | Thu Aug 08 14:00:00 2013 -0700 |
committer | Chet Haase <chet@google.com> | Mon Aug 12 11:51:32 2013 -0700 |
tree | 2483af50718dacfb46f0a1fc3caa4f2cefb59875 | |
parent | 9a68f82f3730432399618bf2e4f73208f84dc87f [diff] |
pause/resume for Animators It is now possible to pause Animator-based animations. Pausing an animator causes it to hold the current time/value indefinitely, or until end/cancel/resume is called. When resume() is called, it continues from where it left off. There is a new listener interface on Animator, AnimatorPauseListener, which can be used to listen to pause/resume events. Change-Id: I77d1535e792fb7bf349f549a0ac0a0d85958cb47