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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.renderscript;
import android.content.Context;
import android.graphics.SurfaceTexture;
import android.util.AttributeSet;
import android.view.TextureView;
/**
* @hide
* @deprecated in API 16
* The Texture View for a graphics renderscript (RenderScriptGL)
* to draw on.
*
*/
public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
private RenderScriptGL mRS;
private SurfaceTexture mSurfaceTexture;
/**
* @deprecated in API 16
* Standard View constructor. In order to render something, you
* must call {@link android.opengl.GLSurfaceView#setRenderer} to
* register a renderer.
*/
public RSTextureView(Context context) {
super(context);
init();
//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
}
/**
* @deprecated in API 16
* Standard View constructor. In order to render something, you
* must call {@link android.opengl.GLSurfaceView#setRenderer} to
* register a renderer.
*/
public RSTextureView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
}
private void init() {
setSurfaceTextureListener(this);
//android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
}
/**
* @deprecated in API 16
*/
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
mSurfaceTexture = surface;
if (mRS != null) {
mRS.setSurfaceTexture(mSurfaceTexture, width, height);
}
}
/**
* @deprecated in API 16
*/
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
mSurfaceTexture = surface;
if (mRS != null) {
mRS.setSurfaceTexture(mSurfaceTexture, width, height);
}
}
/**
* @deprecated in API 16
*/
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
mSurfaceTexture = surface;
if (mRS != null) {
mRS.setSurfaceTexture(null, 0, 0);
}
return true;
}
/**
* @deprecated in API 16
*/
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureUpdated");
mSurfaceTexture = surface;
}
/**
* @deprecated in API 16
* Inform the view that the activity is paused. The owner of this view must
* call this method when the activity is paused. Calling this method will
* pause the rendering thread.
* Must not be called before a renderer has been set.
*/
public void pause() {
if(mRS != null) {
mRS.pause();
}
}
/**
* @deprecated in API 16
* Inform the view that the activity is resumed. The owner of this view must
* call this method when the activity is resumed. Calling this method will
* recreate the OpenGL display and resume the rendering
* thread.
* Must not be called before a renderer has been set.
*/
public void resume() {
if(mRS != null) {
mRS.resume();
}
}
/**
* @deprecated in API 16
* Create a new RenderScriptGL object and attach it to the
* TextureView if present.
*
*
* @param sc The RS surface config to create.
*
* @return RenderScriptGL The new object created.
*/
public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
setRenderScriptGL(rs);
if (mSurfaceTexture != null) {
mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
}
return rs;
}
/**
* @deprecated in API 16
* Destroy the RenderScriptGL object associated with this
* TextureView.
*/
public void destroyRenderScriptGL() {
mRS.destroy();
mRS = null;
}
/**
* @deprecated in API 16
* Set a new RenderScriptGL object. This also will attach the
* new object to the TextureView if present.
*
* @param rs The new RS object.
*/
public void setRenderScriptGL(RenderScriptGL rs) {
mRS = rs;
if (mSurfaceTexture != null) {
mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
}
}
/**
* @deprecated in API 16
* Returns the previously set RenderScriptGL object.
*
* @return RenderScriptGL
*/
public RenderScriptGL getRenderScriptGL() {
return mRS;
}
}