| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "GlesErrorCheckWrapper.h" |
| |
| #include <log/log.h> |
| |
| namespace android { |
| namespace uirenderer { |
| namespace debug { |
| |
| void GlesErrorCheckWrapper::assertNoErrors(const char* apicall) { |
| GLenum status = GL_NO_ERROR; |
| GLenum lastError = GL_NO_ERROR; |
| const char* lastErrorName = nullptr; |
| while ((status = mBase.glGetError_()) != GL_NO_ERROR) { |
| lastError = status; |
| switch (status) { |
| case GL_INVALID_ENUM: |
| ALOGE("GL error: GL_INVALID_ENUM"); |
| lastErrorName = "GL_INVALID_ENUM"; |
| break; |
| case GL_INVALID_VALUE: |
| ALOGE("GL error: GL_INVALID_VALUE"); |
| lastErrorName = "GL_INVALID_VALUE"; |
| break; |
| case GL_INVALID_OPERATION: |
| ALOGE("GL error: GL_INVALID_OPERATION"); |
| lastErrorName = "GL_INVALID_OPERATION"; |
| break; |
| case GL_OUT_OF_MEMORY: |
| ALOGE("GL error: Out of memory!"); |
| lastErrorName = "GL_OUT_OF_MEMORY"; |
| break; |
| default: |
| ALOGE("GL error: 0x%x", status); |
| lastErrorName = "UNKNOWN"; |
| } |
| } |
| LOG_ALWAYS_FATAL_IF(lastError != GL_NO_ERROR, "%s error! %s (0x%x)", apicall, lastErrorName, |
| lastError); |
| } |
| |
| #define API_ENTRY(x) GlesErrorCheckWrapper::x##_ |
| #define CALL_GL_API(x, ...) \ |
| mBase.x##_(__VA_ARGS__); \ |
| assertNoErrors(#x) |
| |
| #define CALL_GL_API_RETURN(x, ...) \ |
| auto ret = mBase.x##_(__VA_ARGS__); \ |
| assertNoErrors(#x); \ |
| return ret |
| |
| #include "gles_stubs.in" |
| |
| #undef API_ENTRY |
| #undef CALL_GL_API |
| #undef CALL_GL_API_RETURN |
| |
| } // namespace debug |
| } // namespace uirenderer |
| } // namespace android |