commit | 850054cb46b25e20c1ae0b409734c0fa5c634b18 | [log] [tgz] |
---|---|---|
author | Craig Donner <cdonner@google.com> | Wed Oct 26 11:47:23 2016 -0700 |
committer | Craig Donner <cdonner@google.com> | Fri Nov 11 11:35:04 2016 -0800 |
tree | bae61824c4118c3feb712b6c90ac8e1f346376e0 | |
parent | de45ca5e543f5ff6931b31c780545f8f72919c98 [diff] |
Use layered version of graphic buffer allocation calls. Allocators now require a layer count, but in these cases we can assume that a single layer is sufficient, since that's what they effectively do now. Bug: 31686534 Test: manual Change-Id: I30e498f8cb3e27c497f7bab9fbf2e7b4dad842d5