blob: 825dd4cf2bf127cc1235aa08d024a004e784bcb9 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "AnimatedImageThread.h"
#include <sys/resource.h>
namespace android {
namespace uirenderer {
AnimatedImageThread& AnimatedImageThread::getInstance() {
static sp<AnimatedImageThread> sInstance = []() {
sp<AnimatedImageThread> thread = sp<AnimatedImageThread>::make();
thread->start("AnimatedImageThread");
return thread;
}();
return *sInstance;
}
AnimatedImageThread::AnimatedImageThread() {
setpriority(PRIO_PROCESS, 0, PRIORITY_NORMAL + PRIORITY_MORE_FAVORABLE);
}
std::future<AnimatedImageDrawable::Snapshot> AnimatedImageThread::decodeNextFrame(
const sk_sp<AnimatedImageDrawable>& drawable) {
return queue().async([drawable]() { return drawable->decodeNextFrame(); });
}
std::future<AnimatedImageDrawable::Snapshot> AnimatedImageThread::reset(
const sk_sp<AnimatedImageDrawable>& drawable) {
return queue().async([drawable]() { return drawable->reset(); });
}
} // namespace uirenderer
} // namespace android