Fix issue #5150899: Call activity takes 15MB we never get back.

Persistent process can no longer use hardware acclerated drawing
when running on a low-memory device.

Change-Id: I3110335617af1c98fcede9bf41f4a1d0c20d0e87
diff --git a/api/current.txt b/api/current.txt
index 21ee1f1..c23c360 100644
--- a/api/current.txt
+++ b/api/current.txt
@@ -23713,7 +23713,7 @@
     field public static final int FLAGS_CHANGED = 4; // 0x4
     field public static final int FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 1; // 0x1
     field public static final int FLAG_ALT_FOCUSABLE_IM = 131072; // 0x20000
-    field public static final int FLAG_BLUR_BEHIND = 4; // 0x4
+    field public static final deprecated int FLAG_BLUR_BEHIND = 4; // 0x4
     field public static final int FLAG_DIM_BEHIND = 2; // 0x2
     field public static final int FLAG_DISMISS_KEYGUARD = 4194304; // 0x400000
     field public static final int FLAG_DITHER = 4096; // 0x1000
diff --git a/core/java/android/app/ActivityThread.java b/core/java/android/app/ActivityThread.java
index 8275cbd..2c2a493 100644
--- a/core/java/android/app/ActivityThread.java
+++ b/core/java/android/app/ActivityThread.java
@@ -372,6 +372,7 @@
         IInstrumentationWatcher instrumentationWatcher;
         int debugMode;
         boolean restrictedBackupMode;
+        boolean persistent;
         Configuration config;
         CompatibilityInfo compatInfo;
         boolean handlingProfiling;
@@ -644,9 +645,9 @@
                 ComponentName instrumentationName, String profileFile,
                 ParcelFileDescriptor profileFd, boolean autoStopProfiler,
                 Bundle instrumentationArgs, IInstrumentationWatcher instrumentationWatcher,
-                int debugMode, boolean isRestrictedBackupMode, Configuration config,
-                CompatibilityInfo compatInfo, Map<String, IBinder> services,
-                Bundle coreSettings) {
+                int debugMode, boolean isRestrictedBackupMode, boolean persistent,
+                Configuration config, CompatibilityInfo compatInfo,
+                Map<String, IBinder> services, Bundle coreSettings) {
 
             if (services != null) {
                 // Setup the service cache in the ServiceManager
@@ -666,6 +667,7 @@
             data.instrumentationWatcher = instrumentationWatcher;
             data.debugMode = debugMode;
             data.restrictedBackupMode = isRestrictedBackupMode;
+            data.persistent = persistent;
             data.config = config;
             data.compatInfo = compatInfo;
             queueOrSendMessage(H.BIND_APPLICATION, data);
@@ -3687,6 +3689,16 @@
         Process.setArgV0(data.processName);
         android.ddm.DdmHandleAppName.setAppName(data.processName);
 
+        if (data.persistent) {
+            // Persistent processes on low-memory devices do not get to
+            // use hardware accelerated drawing, since this can add too much
+            // overhead to the process.
+            Display display = WindowManagerImpl.getDefault().getDefaultDisplay();
+            if (!ActivityManager.isHighEndGfx(display)) {
+                HardwareRenderer.disable(false);
+            }
+        }
+
         if (data.profileFd != null) {
             data.startProfiling();
         }
@@ -4242,7 +4254,7 @@
     }
 
     public static final ActivityThread systemMain() {
-        HardwareRenderer.disable();
+        HardwareRenderer.disable(true);
         ActivityThread thread = new ActivityThread();
         thread.attach(true);
         return thread;
diff --git a/core/java/android/app/ApplicationThreadNative.java b/core/java/android/app/ApplicationThreadNative.java
index 0a6fdd4..cde06cd 100644
--- a/core/java/android/app/ApplicationThreadNative.java
+++ b/core/java/android/app/ApplicationThreadNative.java
@@ -267,13 +267,14 @@
             IInstrumentationWatcher testWatcher = IInstrumentationWatcher.Stub.asInterface(binder);
             int testMode = data.readInt();
             boolean restrictedBackupMode = (data.readInt() != 0);
+            boolean persistent = (data.readInt() != 0);
             Configuration config = Configuration.CREATOR.createFromParcel(data);
             CompatibilityInfo compatInfo = CompatibilityInfo.CREATOR.createFromParcel(data);
             HashMap<String, IBinder> services = data.readHashMap(null);
             Bundle coreSettings = data.readBundle();
             bindApplication(packageName, info,
                             providers, testName, profileName, profileFd, autoStopProfiler,
-                            testArgs, testWatcher, testMode, restrictedBackupMode,
+                            testArgs, testWatcher, testMode, restrictedBackupMode, persistent,
                             config, compatInfo, services, coreSettings);
             return true;
         }
@@ -811,8 +812,8 @@
     public final void bindApplication(String packageName, ApplicationInfo info,
             List<ProviderInfo> providers, ComponentName testName, String profileName,
             ParcelFileDescriptor profileFd, boolean autoStopProfiler, Bundle testArgs,
-            IInstrumentationWatcher testWatcher, int debugMode,
-            boolean restrictedBackupMode, Configuration config, CompatibilityInfo compatInfo,
+            IInstrumentationWatcher testWatcher, int debugMode, boolean restrictedBackupMode,
+            boolean persistent, Configuration config, CompatibilityInfo compatInfo,
             Map<String, IBinder> services, Bundle coreSettings) throws RemoteException {
         Parcel data = Parcel.obtain();
         data.writeInterfaceToken(IApplicationThread.descriptor);
@@ -837,6 +838,7 @@
         data.writeStrongInterface(testWatcher);
         data.writeInt(debugMode);
         data.writeInt(restrictedBackupMode ? 1 : 0);
+        data.writeInt(persistent ? 1 : 0);
         config.writeToParcel(data, 0);
         compatInfo.writeToParcel(data, 0);
         data.writeMap(services);
diff --git a/core/java/android/app/IApplicationThread.java b/core/java/android/app/IApplicationThread.java
index 9ae5ab1..5d200b4 100644
--- a/core/java/android/app/IApplicationThread.java
+++ b/core/java/android/app/IApplicationThread.java
@@ -88,8 +88,8 @@
     static final int DEBUG_WAIT = 2;
     void bindApplication(String packageName, ApplicationInfo info, List<ProviderInfo> providers,
             ComponentName testName, String profileName, ParcelFileDescriptor profileFd,
-            boolean autoStopProfiler, Bundle testArguments,
-            IInstrumentationWatcher testWatcher, int debugMode, boolean restrictedBackupMode,
+            boolean autoStopProfiler, Bundle testArguments, IInstrumentationWatcher testWatcher,
+            int debugMode, boolean restrictedBackupMode, boolean persistent,
             Configuration config, CompatibilityInfo compatInfo, Map<String, IBinder> services,
             Bundle coreSettings) throws RemoteException;
     void scheduleExit() throws RemoteException;
diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java
index 1fcde3d..23d1b0f 100644
--- a/core/java/android/view/HardwareRenderer.java
+++ b/core/java/android/view/HardwareRenderer.java
@@ -94,6 +94,13 @@
      */
     public static boolean sRendererDisabled = false;
 
+    /**
+     * Further hardware renderer disabling for the system process.
+     * 
+     * @hide
+     */
+    public static boolean sSystemRendererDisabled = false;
+
     private boolean mEnabled;
     private boolean mRequested = true;
 
@@ -102,8 +109,11 @@
      * 
      * @hide
      */
-    public static void disable() {
+    public static void disable(boolean system) {
         sRendererDisabled = true;
+        if (system) {
+            sSystemRendererDisabled = true;
+        }
     }
 
     /**
diff --git a/core/java/android/view/ViewRootImpl.java b/core/java/android/view/ViewRootImpl.java
index 7db1b32..61773e0 100644
--- a/core/java/android/view/ViewRootImpl.java
+++ b/core/java/android/view/ViewRootImpl.java
@@ -584,16 +584,25 @@
                 return;
             }
 
-            // Only enable hardware acceleration if we are not in the system process
-            // The window manager creates ViewAncestors to display animated preview windows
-            // of launching apps and we don't want those to be hardware accelerated
+            // Persistent processes (including the system) should not do
+            // accelerated rendering on low-end devices.  In that case,
+            // sRendererDisabled will be set.  In addition, the system process
+            // itself should never do accelerated rendering.  In that case, both
+            // sRendererDisabled and sSystemRendererDisabled are set.  When
+            // sSystemRendererDisabled is set, PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED
+            // can be used by code on the system process to escape that and enable
+            // HW accelerated drawing.  (This is basically for the lock screen.)
 
-            final boolean systemHwAccelerated =
-                (attrs.flags & WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED_SYSTEM) != 0;
+            final boolean fakeHwAccelerated = (attrs.privateFlags &
+                    WindowManager.LayoutParams.PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED) != 0;
+            final boolean forceHwAccelerated = (attrs.privateFlags &
+                    WindowManager.LayoutParams.PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED) != 0;
 
-            if (!HardwareRenderer.sRendererDisabled || systemHwAccelerated) {
+            if (!HardwareRenderer.sRendererDisabled || (HardwareRenderer.sSystemRendererDisabled
+                    && forceHwAccelerated)) {
                 // Don't enable hardware acceleration when we're not on the main thread
-                if (!systemHwAccelerated && Looper.getMainLooper() != Looper.myLooper()) {
+                if (!HardwareRenderer.sSystemRendererDisabled
+                        && Looper.getMainLooper() != Looper.myLooper()) {
                     Log.w(HardwareRenderer.LOG_TAG, "Attempting to initialize hardware "
                             + "acceleration outside of the main thread, aborting");
                     return;
@@ -606,12 +615,12 @@
                 mAttachInfo.mHardwareRenderer = HardwareRenderer.createGlRenderer(2, translucent);
                 mAttachInfo.mHardwareAccelerated = mAttachInfo.mHardwareAccelerationRequested
                         = mAttachInfo.mHardwareRenderer != null;
-            } else {
-                // We would normally have enabled hardware acceleration, but
-                // haven't because we are in the system process.  We still want
-                // what is drawn on the screen to behave as if it is accelerated,
-                // so that our preview starting windows visually match what will
-                // actually be drawn by the app.
+            } else if (fakeHwAccelerated) {
+                // The window had wanted to use hardware acceleration, but this
+                // is not allowed in its process.  By setting this flag, it can
+                // still render as if it was accelerated.  This is basically for
+                // the preview windows the window manager shows for launching
+                // applications, so they will look more like the app being launched.
                 mAttachInfo.mHardwareAccelerationRequested = true;
             }
         }
diff --git a/core/java/android/view/WindowManager.java b/core/java/android/view/WindowManager.java
index 52d25d9..fb31e7d 100644
--- a/core/java/android/view/WindowManager.java
+++ b/core/java/android/view/WindowManager.java
@@ -412,12 +412,6 @@
          * End of types of system windows.
          */
         public static final int LAST_SYSTEM_WINDOW      = 2999;
-        
-        /**
-         * @deprecated this is ignored
-         */
-        @Deprecated
-        public int memoryType;
 
         /** @deprecated this is ignored, this value is set automatically when needed. */
         @Deprecated
@@ -431,58 +425,12 @@
         /** @deprecated this is ignored, this value is set automatically when needed. */
         @Deprecated
         public static final int MEMORY_TYPE_PUSH_BUFFERS = 3;
-
+        
         /**
-         * Various behavioral options/flags.  Default is none.
-         * 
-         * @see #FLAG_BLUR_BEHIND
-         * @see #FLAG_DIM_BEHIND
-         * @see #FLAG_NOT_FOCUSABLE
-         * @see #FLAG_NOT_TOUCHABLE
-         * @see #FLAG_NOT_TOUCH_MODAL
-         * @see #FLAG_LAYOUT_IN_SCREEN
-         * @see #FLAG_DITHER
-         * @see #FLAG_KEEP_SCREEN_ON
-         * @see #FLAG_FULLSCREEN
-         * @see #FLAG_FORCE_NOT_FULLSCREEN
-         * @see #FLAG_IGNORE_CHEEK_PRESSES
-         * @see #FLAG_HARDWARE_ACCELERATED
+         * @deprecated this is ignored
          */
-        @ViewDebug.ExportedProperty(flagMapping = {
-            @ViewDebug.FlagToString(mask = FLAG_BLUR_BEHIND, equals = FLAG_BLUR_BEHIND,
-                    name = "FLAG_BLUR_BEHIND"),
-            @ViewDebug.FlagToString(mask = FLAG_DIM_BEHIND, equals = FLAG_DIM_BEHIND,
-                    name = "FLAG_DIM_BEHIND"),
-            @ViewDebug.FlagToString(mask = FLAG_NOT_FOCUSABLE, equals = FLAG_NOT_FOCUSABLE,
-                    name = "FLAG_NOT_FOCUSABLE"),
-            @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCHABLE, equals = FLAG_NOT_TOUCHABLE,
-                    name = "FLAG_NOT_TOUCHABLE"),
-            @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCH_MODAL, equals = FLAG_NOT_TOUCH_MODAL,
-                    name = "FLAG_NOT_TOUCH_MODAL"),
-            @ViewDebug.FlagToString(mask = FLAG_LAYOUT_IN_SCREEN, equals = FLAG_LAYOUT_IN_SCREEN,
-                    name = "FLAG_LAYOUT_IN_SCREEN"),
-            @ViewDebug.FlagToString(mask = FLAG_DITHER, equals = FLAG_DITHER,
-                    name = "FLAG_DITHER"),
-            @ViewDebug.FlagToString(mask = FLAG_TURN_SCREEN_ON, equals = FLAG_TURN_SCREEN_ON,
-                    name = "FLAG_TURN_SCREEN_ON"),
-            @ViewDebug.FlagToString(mask = FLAG_KEEP_SCREEN_ON, equals = FLAG_KEEP_SCREEN_ON,
-                    name = "FLAG_KEEP_SCREEN_ON"),
-            @ViewDebug.FlagToString(mask = FLAG_SHOW_WHEN_LOCKED, equals = FLAG_SHOW_WHEN_LOCKED,
-                    name = "FLAG_SHOW_WHEN_LOCKED"),
-            @ViewDebug.FlagToString(mask = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON, equals = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON,
-                    name = "FLAG_ALLOW_LOCK_WHILE_SCREEN_ON"),
-            @ViewDebug.FlagToString(mask = FLAG_DISMISS_KEYGUARD, equals = FLAG_DISMISS_KEYGUARD,
-                    name = "FLAG_DISMISS_KEYGUARD"),
-            @ViewDebug.FlagToString(mask = FLAG_FULLSCREEN, equals = FLAG_FULLSCREEN,
-                    name = "FLAG_FULLSCREEN"),
-            @ViewDebug.FlagToString(mask = FLAG_FORCE_NOT_FULLSCREEN,
-                    equals = FLAG_FORCE_NOT_FULLSCREEN, name = "FLAG_FORCE_NOT_FULLSCREEN"),
-            @ViewDebug.FlagToString(mask = FLAG_IGNORE_CHEEK_PRESSES,
-                    equals = FLAG_IGNORE_CHEEK_PRESSES, name = "FLAG_IGNORE_CHEEK_PRESSES"),
-            @ViewDebug.FlagToString(mask = FLAG_HARDWARE_ACCELERATED,
-                    equals = FLAG_HARDWARE_ACCELERATED, name = "FLAG_HARDWARE_ACCELERATED")
-        })
-        public int flags;
+        @Deprecated
+        public int memoryType;
         
         /** Window flag: as long as this window is visible to the user, allow
          *  the lock screen to activate while the screen is on. 
@@ -493,10 +441,12 @@
         /** Window flag: everything behind this window will be dimmed.
          *  Use {@link #dimAmount} to control the amount of dim. */
         public static final int FLAG_DIM_BEHIND        = 0x00000002;
-        
-        /** Window flag: blur everything behind this window. */
+
+        /** Window flag: blur everything behind this window.
+         * @deprecated Blurring is no longer supported. */
+        @Deprecated
         public static final int FLAG_BLUR_BEHIND        = 0x00000004;
-        
+
         /** Window flag: this window won't ever get key input focus, so the
          * user can not send key or other button events to it.  Those will
          * instead go to whatever focusable window is behind it.  This flag
@@ -686,17 +636,6 @@
          * XML attribute is set to true on an activity or on the application.</p>
          */
         public static final int FLAG_HARDWARE_ACCELERATED = 0x01000000;
-        
-        /**
-         * Like {@link #FLAG_HARDWARE_ACCELERATED} except for trusted system windows
-         * that need hardware acceleration (e.g. LockScreen), where hardware acceleration
-         * is generally disabled. This flag must be specified in addition to 
-         * {@link #FLAG_HARDWARE_ACCELERATED} to enable hardware acceleration for system
-         * windows.
-         * 
-         * @hide
-         */
-        public static final int FLAG_HARDWARE_ACCELERATED_SYSTEM = 0x02000000;
 
         // ----- HIDDEN FLAGS.
         // These start at the high bit and go down.
@@ -747,6 +686,125 @@
         public static final int FLAG_SYSTEM_ERROR = 0x40000000;
 
         /**
+         * Various behavioral options/flags.  Default is none.
+         * 
+         * @see #FLAG_ALLOW_LOCK_WHILE_SCREEN_ON
+         * @see #FLAG_DIM_BEHIND
+         * @see #FLAG_NOT_FOCUSABLE
+         * @see #FLAG_NOT_TOUCHABLE
+         * @see #FLAG_NOT_TOUCH_MODAL
+         * @see #FLAG_TOUCHABLE_WHEN_WAKING
+         * @see #FLAG_KEEP_SCREEN_ON
+         * @see #FLAG_LAYOUT_IN_SCREEN
+         * @see #FLAG_LAYOUT_NO_LIMITS
+         * @see #FLAG_FULLSCREEN
+         * @see #FLAG_FORCE_NOT_FULLSCREEN
+         * @see #FLAG_DITHER
+         * @see #FLAG_SECURE
+         * @see #FLAG_SCALED
+         * @see #FLAG_IGNORE_CHEEK_PRESSES
+         * @see #FLAG_LAYOUT_INSET_DECOR
+         * @see #FLAG_ALT_FOCUSABLE_IM
+         * @see #FLAG_WATCH_OUTSIDE_TOUCH
+         * @see #FLAG_SHOW_WHEN_LOCKED
+         * @see #FLAG_SHOW_WALLPAPER
+         * @see #FLAG_TURN_SCREEN_ON
+         * @see #FLAG_DISMISS_KEYGUARD
+         * @see #FLAG_SPLIT_TOUCH
+         * @see #FLAG_HARDWARE_ACCELERATED
+         */
+        @ViewDebug.ExportedProperty(flagMapping = {
+            @ViewDebug.FlagToString(mask = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON, equals = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON,
+                    name = "FLAG_ALLOW_LOCK_WHILE_SCREEN_ON"),
+            @ViewDebug.FlagToString(mask = FLAG_DIM_BEHIND, equals = FLAG_DIM_BEHIND,
+                    name = "FLAG_DIM_BEHIND"),
+            @ViewDebug.FlagToString(mask = FLAG_BLUR_BEHIND, equals = FLAG_BLUR_BEHIND,
+                    name = "FLAG_BLUR_BEHIND"),
+            @ViewDebug.FlagToString(mask = FLAG_NOT_FOCUSABLE, equals = FLAG_NOT_FOCUSABLE,
+                    name = "FLAG_NOT_FOCUSABLE"),
+            @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCHABLE, equals = FLAG_NOT_TOUCHABLE,
+                    name = "FLAG_NOT_TOUCHABLE"),
+            @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCH_MODAL, equals = FLAG_NOT_TOUCH_MODAL,
+                    name = "FLAG_NOT_TOUCH_MODAL"),
+            @ViewDebug.FlagToString(mask = FLAG_TOUCHABLE_WHEN_WAKING, equals = FLAG_TOUCHABLE_WHEN_WAKING,
+                    name = "FLAG_TOUCHABLE_WHEN_WAKING"),
+            @ViewDebug.FlagToString(mask = FLAG_KEEP_SCREEN_ON, equals = FLAG_KEEP_SCREEN_ON,
+                    name = "FLAG_KEEP_SCREEN_ON"),
+            @ViewDebug.FlagToString(mask = FLAG_LAYOUT_IN_SCREEN, equals = FLAG_LAYOUT_IN_SCREEN,
+                    name = "FLAG_LAYOUT_IN_SCREEN"),
+            @ViewDebug.FlagToString(mask = FLAG_LAYOUT_NO_LIMITS, equals = FLAG_LAYOUT_NO_LIMITS,
+                    name = "FLAG_LAYOUT_NO_LIMITS"),
+            @ViewDebug.FlagToString(mask = FLAG_FULLSCREEN, equals = FLAG_FULLSCREEN,
+                    name = "FLAG_FULLSCREEN"),
+            @ViewDebug.FlagToString(mask = FLAG_FORCE_NOT_FULLSCREEN, equals = FLAG_FORCE_NOT_FULLSCREEN,
+                    name = "FLAG_FORCE_NOT_FULLSCREEN"),
+            @ViewDebug.FlagToString(mask = FLAG_DITHER, equals = FLAG_DITHER,
+                    name = "FLAG_DITHER"),
+            @ViewDebug.FlagToString(mask = FLAG_SECURE, equals = FLAG_SECURE,
+                    name = "FLAG_SECURE"),
+            @ViewDebug.FlagToString(mask = FLAG_SCALED, equals = FLAG_SCALED,
+                    name = "FLAG_SCALED"),
+            @ViewDebug.FlagToString(mask = FLAG_IGNORE_CHEEK_PRESSES, equals = FLAG_IGNORE_CHEEK_PRESSES,
+                    name = "FLAG_IGNORE_CHEEK_PRESSES"),
+            @ViewDebug.FlagToString(mask = FLAG_LAYOUT_INSET_DECOR, equals = FLAG_LAYOUT_INSET_DECOR,
+                    name = "FLAG_LAYOUT_INSET_DECOR"),
+            @ViewDebug.FlagToString(mask = FLAG_ALT_FOCUSABLE_IM, equals = FLAG_ALT_FOCUSABLE_IM,
+                    name = "FLAG_ALT_FOCUSABLE_IM"),
+            @ViewDebug.FlagToString(mask = FLAG_WATCH_OUTSIDE_TOUCH, equals = FLAG_WATCH_OUTSIDE_TOUCH,
+                    name = "FLAG_WATCH_OUTSIDE_TOUCH"),
+            @ViewDebug.FlagToString(mask = FLAG_SHOW_WHEN_LOCKED, equals = FLAG_SHOW_WHEN_LOCKED,
+                    name = "FLAG_SHOW_WHEN_LOCKED"),
+            @ViewDebug.FlagToString(mask = FLAG_SHOW_WALLPAPER, equals = FLAG_SHOW_WALLPAPER,
+                    name = "FLAG_SHOW_WALLPAPER"),
+            @ViewDebug.FlagToString(mask = FLAG_TURN_SCREEN_ON, equals = FLAG_TURN_SCREEN_ON,
+                    name = "FLAG_TURN_SCREEN_ON"),
+            @ViewDebug.FlagToString(mask = FLAG_DISMISS_KEYGUARD, equals = FLAG_DISMISS_KEYGUARD,
+                    name = "FLAG_DISMISS_KEYGUARD"),
+            @ViewDebug.FlagToString(mask = FLAG_SPLIT_TOUCH, equals = FLAG_SPLIT_TOUCH,
+                    name = "FLAG_SPLIT_TOUCH"),
+            @ViewDebug.FlagToString(mask = FLAG_HARDWARE_ACCELERATED, equals = FLAG_HARDWARE_ACCELERATED,
+                    name = "FLAG_HARDWARE_ACCELERATED")
+        })
+        public int flags;
+
+        /**
+         * If the window has requested hardware acceleration, but this is not
+         * allowed in the process it is in, then still render it as if it is
+         * hardware accelerated.  This is used for the starting preview windows
+         * in the system process, which don't need to have the overhead of
+         * hardware acceleration (they are just a static rendering), but should
+         * be rendered as much to match the actual window of the app even if it
+         * is hardware accelerated.
+         * Even if the window isn't hardware accelerated, still do its rendering
+         * as if it is.
+         * Like {@link #FLAG_HARDWARE_ACCELERATED} except for trusted system windows
+         * that need hardware acceleration (e.g. LockScreen), where hardware acceleration
+         * is generally disabled. This flag must be specified in addition to 
+         * {@link #FLAG_HARDWARE_ACCELERATED} to enable hardware acceleration for system
+         * windows.
+         * 
+         * @hide
+         */
+        public static final int PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED = 0x00000001;
+
+        /**
+         * In the system process, we globally do not use hardware acceleration
+         * because there are many threads doing UI there and they an conflict.
+         * If certain parts of the UI that really do want to use hardware
+         * acceleration, this flag can be set to force it.  This is basically
+         * for the lock screen.  Anyone else using it, you are probably wrong.
+         * 
+         * @hide
+         */
+        public static final int PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED = 0x00000002;
+
+        /**
+         * Control flags that are private to the platform.
+         * @hide
+         */
+        public int privateFlags;
+
+        /**
          * Given a particular set of window manager flags, determine whether
          * such a window may be a target for an input method when it has
          * focus.  In particular, this checks the
@@ -1110,6 +1168,7 @@
             out.writeInt(y);
             out.writeInt(type);
             out.writeInt(flags);
+            out.writeInt(privateFlags);
             out.writeInt(softInputMode);
             out.writeInt(gravity);
             out.writeFloat(horizontalMargin);
@@ -1149,6 +1208,7 @@
             y = in.readInt();
             type = in.readInt();
             flags = in.readInt();
+            privateFlags = in.readInt();
             softInputMode = in.readInt();
             gravity = in.readInt();
             horizontalMargin = in.readFloat();
@@ -1190,6 +1250,8 @@
         public static final int SYSTEM_UI_LISTENER_CHANGED = 1<<14;
         /** {@hide} */
         public static final int INPUT_FEATURES_CHANGED = 1<<15;
+        /** {@hide} */
+        public static final int PRIVATE_FLAGS_CHANGED = 1<<16;
     
         // internal buffer to backup/restore parameters under compatibility mode.
         private int[] mCompatibilityParamsBackup = null;
@@ -1237,6 +1299,10 @@
                 flags = o.flags;
                 changes |= FLAGS_CHANGED;
             }
+            if (privateFlags != o.privateFlags) {
+                privateFlags = o.privateFlags;
+                changes |= PRIVATE_FLAGS_CHANGED;
+            }
             if (softInputMode != o.softInputMode) {
                 softInputMode = o.softInputMode;
                 changes |= SOFT_INPUT_MODE_CHANGED;
@@ -1353,6 +1419,9 @@
             sb.append(type);
             sb.append(" fl=#");
             sb.append(Integer.toHexString(flags));
+            if (privateFlags != 0) {
+                sb.append(" pfl=0x").append(Integer.toHexString(privateFlags));
+            }
             if (format != PixelFormat.OPAQUE) {
                 sb.append(" fmt=");
                 sb.append(format);
diff --git a/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java b/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java
index fe255cb..3fa3078 100644
--- a/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java
+++ b/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java
@@ -232,7 +232,6 @@
                 WindowManager.LayoutParams.TYPE_SECURE_SYSTEM_OVERLAY,
                 WindowManager.LayoutParams.FLAG_FULLSCREEN
                     | WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED
-                    | WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED_SYSTEM
                     | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN
                     | WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED,
                 PixelFormat.TRANSLUCENT);
diff --git a/policy/src/com/android/internal/policy/impl/KeyguardViewManager.java b/policy/src/com/android/internal/policy/impl/KeyguardViewManager.java
index f52bb26..c1f1151 100644
--- a/policy/src/com/android/internal/policy/impl/KeyguardViewManager.java
+++ b/policy/src/com/android/internal/policy/impl/KeyguardViewManager.java
@@ -115,15 +115,19 @@
             }
             if (ActivityManager.isHighEndGfx(((WindowManager)mContext.getSystemService(
                     Context.WINDOW_SERVICE)).getDefaultDisplay())) {
-                flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED
-                        | WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED_SYSTEM;
+                flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
             }
             WindowManager.LayoutParams lp = new WindowManager.LayoutParams(
                     stretch, stretch, WindowManager.LayoutParams.TYPE_KEYGUARD,
                     flags, PixelFormat.TRANSLUCENT);
             lp.softInputMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE;
             lp.windowAnimations = com.android.internal.R.style.Animation_LockScreen;
-
+            if (ActivityManager.isHighEndGfx(((WindowManager)mContext.getSystemService(
+                    Context.WINDOW_SERVICE)).getDefaultDisplay())) {
+                lp.flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
+                lp.privateFlags |=
+                        WindowManager.LayoutParams.PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED;
+            }
             lp.setTitle("Keyguard");
             mWindowLayoutParams = lp;
 
diff --git a/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java b/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
index 2f5deba..304df72 100755
--- a/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
+++ b/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
@@ -1226,6 +1226,8 @@
             params.packageName = packageName;
             params.windowAnimations = win.getWindowStyle().getResourceId(
                     com.android.internal.R.styleable.Window_windowAnimationStyle, 0);
+            params.privateFlags |=
+                    WindowManager.LayoutParams.PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED;
             params.setTitle("Starting " + packageName);
 
             WindowManager wm = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
diff --git a/services/java/com/android/server/am/ActivityManagerService.java b/services/java/com/android/server/am/ActivityManagerService.java
index bb5e989..9db56ce 100644
--- a/services/java/com/android/server/am/ActivityManagerService.java
+++ b/services/java/com/android/server/am/ActivityManagerService.java
@@ -3598,7 +3598,7 @@
             thread.bindApplication(processName, appInfo, providers,
                     app.instrumentationClass, profileFile, profileFd, profileAutoStop,
                     app.instrumentationArguments, app.instrumentationWatcher, testMode, 
-                    isRestrictedBackupMode || !normalMode,
+                    isRestrictedBackupMode || !normalMode, app.persistent,
                     mConfiguration, app.compat, getCommonServicesLocked(),
                     mCoreSettingsObserver.getCoreSettingsLocked());
             updateLruProcessLocked(app, false, true);