commit | 3a9f223dd1fe6a74e6bcf9a1080280034043409c | [log] [tgz] |
---|---|---|
author | Lingfeng Yang <lfy@google.com> | Wed Jan 24 10:40:18 2018 -0800 |
committer | Lingfeng Yang <lfy@google.com> | Wed Jan 24 12:21:46 2018 -0800 |
tree | fca32b3b7b9490abadab526e64b2be71f7dc57f9 | |
parent | 1a68be0f0defb679a246352c30921bb011f2d5cb [diff] |
Don't use shader disk cache on emulator bug: 71900691 Emulator user might switch renderers, migrate a snapshot to a different machine with a different shader binary format, etc. Plus, program binaries don't seem to work so well on some desktop GPUs. Change-Id: I0c6239acbd556097494aa903d6603c963d3141cb