Support running AVD on UI thread
By default, AVD animates on RT thread. But since in some cases there's a
need for a finer control on when the frame update for the animation should
happen, such as coordiating the AVD animation with other animations that
run on UI thread, we are providing a way to force the AVD to run on UI
thread.
Bug: 27278616
Change-Id: I372ecd3dc52e3fa0bdce3a1e9c19443f9b199027
diff --git a/preloaded-classes b/preloaded-classes
index 9535cc2..be645d2 100644
--- a/preloaded-classes
+++ b/preloaded-classes
@@ -907,7 +907,7 @@
android.graphics.drawable.AnimatedVectorDrawable$1
android.graphics.drawable.AnimatedVectorDrawable$AnimatedVectorDrawableState
android.graphics.drawable.AnimatedVectorDrawable$AnimatedVectorDrawableState$PendingAnimator
-android.graphics.drawable.AnimatedVectorDrawable$VectorDrawableAnimator
+android.graphics.drawable.AnimatedVectorDrawable$VectorDrawableAnimatorRT
android.graphics.drawable.AnimationDrawable
android.graphics.drawable.AnimationDrawable$AnimationState
android.graphics.drawable.BitmapDrawable