Fix issue 2378022: AudioService should direct volume control to STREAM_VOICE_CALL stream when STREAM_VOICE_CALL stream is active.
Modified AudioService.getActiveStreamType() so that STREAM_VOICE_CALL is selected when a track using this stream
type is playing.
Chanded isMusicActive() for a more generic isStreamActive(stream) method in AudioSystem, IAudioFlinger and AudioFlinger.
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index a46c727..b689dcbc 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -97,8 +97,8 @@
virtual status_t setMicMute(bool state) = 0;
virtual bool getMicMute() const = 0;
- // is a music stream active?
- virtual bool isMusicActive() const = 0;
+ // is any track active on this stream?
+ virtual bool isStreamActive(int stream) const = 0;
virtual status_t setParameters(int ioHandle, const String8& keyValuePairs) = 0;
virtual String8 getParameters(int ioHandle, const String8& keys) = 0;