Glop based composeLayerRegion/Rect
Change-Id: I69440cabca84948e8aaead9479d616ebc2496517
diff --git a/libs/hwui/RenderProperties.h b/libs/hwui/RenderProperties.h
index f0e22d6..61e98d2 100644
--- a/libs/hwui/RenderProperties.h
+++ b/libs/hwui/RenderProperties.h
@@ -49,12 +49,12 @@
#define RP_SET_AND_DIRTY(a, b) RP_SET(a, b, mPrimitiveFields.mMatrixOrPivotDirty = true)
// Keep in sync with View.java:LAYER_TYPE_*
-enum LayerType {
- kLayerTypeNone = 0,
+enum class LayerType {
+ None = 0,
// Although we cannot build the software layer directly (must be done at
// record time), this information is used when applying alpha.
- kLayerTypeSoftware = 1,
- kLayerTypeRenderLayer = 2,
+ Software = 1,
+ RenderLayer = 2,
// TODO: LayerTypeSurfaceTexture? Maybe?
};
@@ -124,12 +124,12 @@
friend class RenderProperties;
- LayerType mType;
+ LayerType mType = LayerType::None;
// Whether or not that Layer's content is opaque, doesn't include alpha
bool mOpaque;
uint8_t mAlpha;
SkXfermode::Mode mMode;
- SkColorFilter* mColorFilter;
+ SkColorFilter* mColorFilter = nullptr;
};
/*