Render boot animation with same size as framebuffer
When ro.surface_flinger.max_graphics_{width|height} is
set the framebuffer size is limited by this property.
However the boot animation size matches the display active
mode size which can cause it to be off-center or partially
visible.
This change limits the boot animation surface size with
accordance with ro.surface_flinger.max_graphics_width.
Bug: 153991408
Test: manual
Change-Id: Idfd1c9adc1f6b10f44bc04ec2078dbc823f28ed6
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 3bcabe5..bb2de17 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -349,6 +349,25 @@
return config;
}
+ui::Size BootAnimation::limitSurfaceSize(int width, int height) const {
+ ui::Size limited(width, height);
+ bool wasLimited = false;
+ const float aspectRatio = float(width) / float(height);
+ if (mMaxWidth != 0 && width > mMaxWidth) {
+ limited.height = mMaxWidth / aspectRatio;
+ limited.width = mMaxWidth;
+ wasLimited = true;
+ }
+ if (mMaxHeight != 0 && limited.height > mMaxHeight) {
+ limited.height = mMaxHeight;
+ limited.width = mMaxHeight * aspectRatio;
+ wasLimited = true;
+ }
+ SLOGV_IF(wasLimited, "Surface size has been limited to [%dx%d] from [%dx%d]",
+ limited.width, limited.height, width, height);
+ return limited;
+}
+
status_t BootAnimation::readyToRun() {
mAssets.addDefaultAssets();
@@ -362,8 +381,10 @@
if (error != NO_ERROR)
return error;
- const ui::Size& resolution = displayConfig.resolution;
-
+ mMaxWidth = android::base::GetIntProperty("ro.surface_flinger.max_graphics_width", 0);
+ mMaxHeight = android::base::GetIntProperty("ro.surface_flinger.max_graphics_height", 0);
+ ui::Size resolution = displayConfig.resolution;
+ resolution = limitSurfaceSize(resolution.width, resolution.height);
// create the native surface
sp<SurfaceControl> control = session()->createSurface(String8("BootAnimation"),
resolution.getWidth(), resolution.getHeight(), PIXEL_FORMAT_RGB_565);
@@ -459,8 +480,9 @@
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(mDisplay, mSurface);
- mWidth = newWidth;
- mHeight = newHeight;
+ const auto limitedSize = limitSurfaceSize(newWidth, newHeight);
+ mWidth = limitedSize.width;
+ mHeight = limitedSize.height;
SurfaceComposerClient::Transaction t;
t.setSize(mFlingerSurfaceControl, mWidth, mHeight);
diff --git a/cmds/bootanimation/BootAnimation.h b/cmds/bootanimation/BootAnimation.h
index 36cd91b..6ba7fd4 100644
--- a/cmds/bootanimation/BootAnimation.h
+++ b/cmds/bootanimation/BootAnimation.h
@@ -170,6 +170,7 @@
bool findBootAnimationFileInternal(const std::vector<std::string>& files);
bool preloadAnimation();
EGLConfig getEglConfig(const EGLDisplay&);
+ ui::Size limitSurfaceSize(int width, int height) const;
void resizeSurface(int newWidth, int newHeight);
void checkExit();
@@ -181,6 +182,8 @@
Texture mAndroid[2];
int mWidth;
int mHeight;
+ int mMaxWidth = 0;
+ int mMaxHeight = 0;
int mCurrentInset;
int mTargetInset;
bool mUseNpotTextures = false;