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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AUDIO_TEST_UTILS_H_
#define AUDIO_TEST_UTILS_H_
#include <sys/stat.h>
#include <unistd.h>
#include <atomic>
#include <chrono>
#include <cinttypes>
#include <deque>
#include <memory>
#include <mutex>
#include <thread>
#include <binder/MemoryDealer.h>
#include <media/AidlConversion.h>
#include <media/AudioRecord.h>
#include <media/AudioTrack.h>
using namespace android;
struct MixPort {
std::string name;
std::string role;
std::string flags;
};
struct Route {
std::string name;
std::string sources;
std::string sink;
};
status_t listAudioPorts(std::vector<audio_port_v7>& portsVec);
status_t listAudioPatches(std::vector<struct audio_patch>& patchesVec);
status_t getPortByAttributes(audio_port_role_t role, audio_port_type_t type,
audio_devices_t deviceType, const std::string& address,
audio_port_v7& port);
status_t getPatchForOutputMix(audio_io_handle_t audioIo, audio_patch& patch);
status_t getPatchForInputMix(audio_io_handle_t audioIo, audio_patch& patch);
bool patchContainsOutputDevice(audio_port_handle_t deviceId, audio_patch patch);
bool patchContainsInputDevice(audio_port_handle_t deviceId, audio_patch patch);
bool checkPatchPlayback(audio_io_handle_t audioIo, audio_port_handle_t deviceId);
bool checkPatchCapture(audio_io_handle_t audioIo, audio_port_handle_t deviceId);
std::string dumpPort(const audio_port_v7& port);
std::string dumpPortConfig(const audio_port_config& port);
std::string dumpPatch(const audio_patch& patch);
class OnAudioDeviceUpdateNotifier : public AudioSystem::AudioDeviceCallback {
public:
audio_io_handle_t mAudioIo = AUDIO_IO_HANDLE_NONE;
audio_port_handle_t mDeviceId = AUDIO_PORT_HANDLE_NONE;
std::mutex mMutex;
std::condition_variable mCondition;
void onAudioDeviceUpdate(audio_io_handle_t audioIo, audio_port_handle_t deviceId);
status_t waitForAudioDeviceCb(audio_port_handle_t expDeviceId = AUDIO_PORT_HANDLE_NONE);
};
// Simple AudioPlayback class.
class AudioPlayback : public AudioTrack::IAudioTrackCallback {
friend sp<AudioPlayback>;
AudioPlayback(uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask,
audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
audio_session_t sessionId = AUDIO_SESSION_NONE,
AudioTrack::transfer_type transferType = AudioTrack::TRANSFER_SHARED,
audio_attributes_t* attributes = nullptr, audio_offload_info_t* info = nullptr);
public:
status_t loadResource(const char* name);
status_t create();
sp<AudioTrack> getAudioTrackHandle();
status_t start();
status_t waitForConsumption(bool testSeek = false);
status_t fillBuffer();
status_t onProcess(bool testSeek = false);
virtual void onBufferEnd() override;
void stop();
bool mStopPlaying;
std::mutex mMutex;
std::condition_variable mCondition;
enum State {
PLAY_NO_INIT,
PLAY_READY,
PLAY_STARTED,
PLAY_STOPPED,
};
private:
~AudioPlayback();
const uint32_t mSampleRate;
const audio_format_t mFormat;
const audio_channel_mask_t mChannelMask;
const audio_output_flags_t mFlags;
const audio_session_t mSessionId;
const AudioTrack::transfer_type mTransferType;
const audio_attributes_t* mAttributes;
const audio_offload_info_t* mOffloadInfo;
size_t mBytesUsedSoFar;
State mState;
size_t mMemCapacity;
sp<MemoryDealer> mMemoryDealer;
sp<IMemory> mMemory;
sp<AudioTrack> mTrack;
};
// hold pcm data sent by AudioRecord
class RawBuffer {
public:
RawBuffer(int64_t ptsPipeline = -1, int64_t ptsManual = -1, int32_t capacity = 0);
std::unique_ptr<uint8_t[]> mData;
int64_t mPtsPipeline;
int64_t mPtsManual;
int32_t mCapacity;
};
// Simple AudioCapture
class AudioCapture : public AudioRecord::IAudioRecordCallback {
public:
AudioCapture(audio_source_t inputSource, uint32_t sampleRate, audio_format_t format,
audio_channel_mask_t channelMask,
audio_input_flags_t flags = AUDIO_INPUT_FLAG_NONE,
audio_session_t sessionId = AUDIO_SESSION_ALLOCATE,
AudioRecord::transfer_type transferType = AudioRecord::TRANSFER_CALLBACK,
const audio_attributes_t* attributes = nullptr);
~AudioCapture();
size_t onMoreData(const AudioRecord::Buffer& buffer) override;
void onOverrun() override;
void onMarker(uint32_t markerPosition) override;
void onNewPos(uint32_t newPos) override;
void onNewIAudioRecord() override;
status_t create();
status_t setRecordDuration(float durationInSec);
status_t enableRecordDump();
std::string getRecordDumpFileName() const { return mFileName; }
sp<AudioRecord> getAudioRecordHandle();
status_t start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
audio_session_t triggerSession = AUDIO_SESSION_NONE);
status_t obtainBufferCb(RawBuffer& buffer);
status_t obtainBuffer(RawBuffer& buffer);
status_t audioProcess();
status_t stop();
uint32_t mFrameCount;
uint32_t mNotificationFrames;
int64_t mNumFramesToRecord;
int64_t mNumFramesReceived;
int64_t mNumFramesLost;
uint32_t mMarkerPosition;
uint32_t mMarkerPeriod;
uint32_t mReceivedCbMarkerAtPosition;
uint32_t mReceivedCbMarkerCount;
bool mBufferOverrun;
enum State {
REC_NO_INIT,
REC_READY,
REC_STARTED,
REC_STOPPED,
};
private:
const audio_source_t mInputSource;
const uint32_t mSampleRate;
const audio_format_t mFormat;
const audio_channel_mask_t mChannelMask;
const audio_input_flags_t mFlags;
const audio_session_t mSessionId;
const AudioRecord::transfer_type mTransferType;
const audio_attributes_t* mAttributes;
size_t mMaxBytesPerCallback = 2048;
sp<AudioRecord> mRecord;
State mState;
bool mStopRecording;
std::string mFileName;
int mOutFileFd = -1;
std::mutex mMutex;
std::condition_variable mCondition;
std::deque<RawBuffer> mBuffersReceived;
};
#endif // AUDIO_TEST_UTILS_H_