Audio resampler update to add S16 filters
This does not affect the existing resamplers.
New resampler accessed through additional quality settings:
DYN_LOW_QUALITY = 5
DYN_MED_QUALITY = 6
DYN_HIGH_QUALITY = 7
Change-Id: Iebbd31871e808a4a6dee3f3abfd7e9dcf77c48e1
Signed-off-by: Andy Hung <hunga@google.com>
diff --git a/services/audioflinger/AudioResampler.cpp b/services/audioflinger/AudioResampler.cpp
index 323f1a4..3b5a8c1 100644
--- a/services/audioflinger/AudioResampler.cpp
+++ b/services/audioflinger/AudioResampler.cpp
@@ -25,6 +25,7 @@
#include "AudioResampler.h"
#include "AudioResamplerSinc.h"
#include "AudioResamplerCubic.h"
+#include "AudioResamplerDyn.h"
#ifdef __arm__
#include <machine/cpu-features.h>
@@ -85,6 +86,9 @@
case MED_QUALITY:
case HIGH_QUALITY:
case VERY_HIGH_QUALITY:
+ case DYN_LOW_QUALITY:
+ case DYN_MED_QUALITY:
+ case DYN_HIGH_QUALITY:
return true;
default:
return false;
@@ -105,7 +109,7 @@
if (*endptr == '\0') {
defaultQuality = (src_quality) l;
ALOGD("forcing AudioResampler quality to %d", defaultQuality);
- if (defaultQuality < DEFAULT_QUALITY || defaultQuality > VERY_HIGH_QUALITY) {
+ if (defaultQuality < DEFAULT_QUALITY || defaultQuality > DYN_HIGH_QUALITY) {
defaultQuality = DEFAULT_QUALITY;
}
}
@@ -125,6 +129,12 @@
return 20;
case VERY_HIGH_QUALITY:
return 34;
+ case DYN_LOW_QUALITY:
+ return 4;
+ case DYN_MED_QUALITY:
+ return 6;
+ case DYN_HIGH_QUALITY:
+ return 12;
}
}
@@ -175,6 +185,15 @@
case VERY_HIGH_QUALITY:
quality = HIGH_QUALITY;
break;
+ case DYN_LOW_QUALITY:
+ atFinalQuality = true;
+ break;
+ case DYN_MED_QUALITY:
+ quality = DYN_LOW_QUALITY;
+ break;
+ case DYN_HIGH_QUALITY:
+ quality = DYN_MED_QUALITY;
+ break;
}
}
pthread_mutex_unlock(&mutex);
@@ -200,6 +219,12 @@
ALOGV("Create VERY_HIGH_QUALITY sinc Resampler = %d", quality);
resampler = new AudioResamplerSinc(bitDepth, inChannelCount, sampleRate, quality);
break;
+ case DYN_LOW_QUALITY:
+ case DYN_MED_QUALITY:
+ case DYN_HIGH_QUALITY:
+ ALOGV("Create dynamic Resampler = %d", quality);
+ resampler = new AudioResamplerDyn(bitDepth, inChannelCount, sampleRate, quality);
+ break;
}
// initialize resampler