Make AwesomePlayer's reset process more verbose to track down ANRs.

Change-Id: I8c9fa872263796ba61b3e8de6bc05d50f57833f5
related-to-bug: 3302399
diff --git a/media/libstagefright/AwesomePlayer.cpp b/media/libstagefright/AwesomePlayer.cpp
index d1525cf..b350daf 100644
--- a/media/libstagefright/AwesomePlayer.cpp
+++ b/media/libstagefright/AwesomePlayer.cpp
@@ -357,11 +357,15 @@
 }
 
 void AwesomePlayer::reset() {
+    LOGI("reset");
+
     Mutex::Autolock autoLock(mLock);
     reset_l();
 }
 
 void AwesomePlayer::reset_l() {
+    LOGI("reset_l");
+
     if (mDecryptHandle != NULL) {
             mDrmManagerClient->setPlaybackStatus(mDecryptHandle,
                     Playback::STOP, 0);
@@ -384,6 +388,10 @@
         }
     }
 
+    if (mFlags & PREPARING) {
+        LOGI("waiting until preparation is completes.");
+    }
+
     while (mFlags & PREPARING) {
         mPreparedCondition.wait(mLock);
     }
@@ -407,6 +415,8 @@
     }
     mAudioSource.clear();
 
+    LOGI("audio source cleared");
+
     mTimeSource = NULL;
 
     delete mAudioPlayer;
@@ -447,6 +457,8 @@
         IPCThreadState::self()->flushCommands();
     }
 
+    LOGI("video source cleared");
+
     mDurationUs = -1;
     mFlags = 0;
     mExtractorFlags = 0;
@@ -463,6 +475,8 @@
     mFileSource.clear();
 
     mBitrate = -1;
+
+    LOGI("reset_l completed");
 }
 
 void AwesomePlayer::notifyListener_l(int msg, int ext1, int ext2) {