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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <android-base/stringprintf.h>
#include "media/Pose.h"
#include "media/QuaternionUtil.h"
#include "media/Twist.h"
namespace android {
namespace media {
using android::base::StringAppendF;
using Eigen::Vector3f;
std::optional<Pose3f> Pose3f::fromVector(const std::vector<float>& vec) {
if (vec.size() != 6) {
return std::nullopt;
}
return Pose3f({vec[0], vec[1], vec[2]}, rotationVectorToQuaternion({vec[3], vec[4], vec[5]}));
}
std::vector<float> Pose3f::toVector() const {
Eigen::Vector3f rot = quaternionToRotationVector(mRotation);
return {mTranslation[0], mTranslation[1], mTranslation[2], rot[0], rot[1], rot[2]};
}
std::string Pose3f::toString() const {
const auto& vec = this->toVector();
std::string ss = "[";
for (auto f = vec.begin(); f != vec.end(); ++f) {
if (f != vec.begin()) {
ss.append(", ");
}
StringAppendF(&ss, "%0.2f", *f);
}
ss.append("]");
return ss;
}
std::tuple<Pose3f, bool> moveWithRateLimit(const Pose3f& from, const Pose3f& to, float t,
float maxTranslationalVelocity,
float maxRotationalVelocity) {
// Never rate limit if both limits are set to infinity.
if (isinf(maxTranslationalVelocity) && isinf(maxRotationalVelocity)) {
return {to, false};
}
// Always rate limit if t is 0 (required to avoid division by 0).
if (t == 0 || maxTranslationalVelocity == 0 || maxRotationalVelocity == 0) {
return {from, true};
}
Pose3f fromToTo = from.inverse() * to;
Twist3f twist = differentiate(fromToTo, t);
float angularRotationalRatio = twist.scalarRotationalVelocity() / maxRotationalVelocity;
float translationalVelocityRatio =
twist.scalarTranslationalVelocity() / maxTranslationalVelocity;
float maxRatio = std::max(angularRotationalRatio, translationalVelocityRatio);
if (maxRatio <= 1) {
return {to, false};
}
return {from * integrate(twist, t / maxRatio), true};
}
std::ostream& operator<<(std::ostream& os, const Pose3f& pose) {
os << "translation: " << pose.translation().transpose()
<< " quaternion: " << pose.rotation().coeffs().transpose();
return os;
}
} // namespace media
} // namespace android