| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AUDIOPOLICYEFFECTS_H |
| #define ANDROID_AUDIOPOLICYEFFECTS_H |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <future> |
| |
| #include <android-base/thread_annotations.h> |
| #include <cutils/misc.h> |
| #include <media/AudioEffect.h> |
| #include <media/audiohal/EffectsFactoryHalInterface.h> |
| #include <system/audio.h> |
| #include <utils/Vector.h> |
| #include <utils/SortedVector.h> |
| |
| namespace android { |
| |
| // ---------------------------------------------------------------------------- |
| |
| /** |
| * AudioPolicyEffects class. |
| * |
| * This class manages all effects attached to input and output streams in AudioPolicyService. |
| * The effect configurations can be queried in several ways: |
| * |
| * With HIDL HAL, the configuration file `audio_effects.xml` will be loaded by libAudioHal. If this |
| * file does not exist, AudioPolicyEffects class will fallback to load configuration from |
| * `/vendor/etc/audio_effects.conf` (AUDIO_EFFECT_VENDOR_CONFIG_FILE). If this file also does not |
| * exist, the configuration will be loaded from the file `/system/etc/audio_effects.conf`. |
| * |
| * With AIDL HAL, the configuration will be queried with the method `IFactory::queryProcessing()`. |
| */ |
| class AudioPolicyEffects : public RefBase |
| { |
| |
| public: |
| |
| // The constructor will parse audio_effects.conf |
| // First it will look whether vendor specific file exists, |
| // otherwise it will parse the system default file. |
| explicit AudioPolicyEffects(const sp<EffectsFactoryHalInterface>& effectsFactoryHal); |
| virtual ~AudioPolicyEffects(); |
| |
| // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService |
| // main mutex (mLock) held as they will indirectly call back into AudioPolicyService when |
| // managing audio effects. |
| |
| // Return a list of effect descriptors for default input effects |
| // associated with audioSession |
| status_t queryDefaultInputEffects(audio_session_t audioSession, |
| effect_descriptor_t *descriptors, |
| uint32_t *count); |
| |
| // Add all input effects associated with this input |
| // Effects are attached depending on the audio_source_t |
| status_t addInputEffects(audio_io_handle_t input, |
| audio_source_t inputSource, |
| audio_session_t audioSession); |
| |
| // Add all input effects associated to this input |
| status_t releaseInputEffects(audio_io_handle_t input, |
| audio_session_t audioSession); |
| |
| // Return a list of effect descriptors for default output effects |
| // associated with audioSession |
| status_t queryDefaultOutputSessionEffects(audio_session_t audioSession, |
| effect_descriptor_t *descriptors, |
| uint32_t *count); |
| |
| // Add all output effects associated to this output |
| // Effects are attached depending on the audio_stream_type_t |
| status_t addOutputSessionEffects(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t audioSession); |
| |
| // release all output effects associated with this output stream and audiosession |
| status_t releaseOutputSessionEffects(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t audioSession); |
| |
| // Add the effect to the list of default effects for sources of type |source|. |
| status_t addSourceDefaultEffect(const effect_uuid_t *type, |
| const String16& opPackageName, |
| const effect_uuid_t *uuid, |
| int32_t priority, |
| audio_source_t source, |
| audio_unique_id_t* id); |
| |
| // Add the effect to the list of default effects for streams of a given usage. |
| status_t addStreamDefaultEffect(const effect_uuid_t *type, |
| const String16& opPackageName, |
| const effect_uuid_t *uuid, |
| int32_t priority, |
| audio_usage_t usage, |
| audio_unique_id_t* id); |
| |
| // Remove the default source effect from wherever it's attached. |
| status_t removeSourceDefaultEffect(audio_unique_id_t id); |
| |
| // Remove the default stream effect from wherever it's attached. |
| status_t removeStreamDefaultEffect(audio_unique_id_t id); |
| |
| void setDefaultDeviceEffects(); |
| |
| private: |
| void initDefaultDeviceEffects(); |
| |
| // class to store the description of an effects and its parameters |
| // as defined in audio_effects.conf |
| class EffectDesc { |
| public: |
| EffectDesc(const char *name, |
| const effect_uuid_t& typeUuid, |
| const String16& opPackageName, |
| const effect_uuid_t& uuid, |
| uint32_t priority, |
| audio_unique_id_t id) : |
| mName(strdup(name)), |
| mTypeUuid(typeUuid), |
| mOpPackageName(opPackageName), |
| mUuid(uuid), |
| mPriority(priority), |
| mId(id) { } |
| EffectDesc(const char *name, const effect_uuid_t& uuid) : |
| EffectDesc(name, |
| *EFFECT_UUID_NULL, |
| String16(""), |
| uuid, |
| 0, |
| AUDIO_UNIQUE_ID_ALLOCATE) { } |
| EffectDesc(const EffectDesc& orig) : |
| mName(strdup(orig.mName)), |
| mTypeUuid(orig.mTypeUuid), |
| mOpPackageName(orig.mOpPackageName), |
| mUuid(orig.mUuid), |
| mPriority(orig.mPriority), |
| mId(orig.mId) { |
| // deep copy mParams |
| for (size_t k = 0; k < orig.mParams.size(); k++) { |
| effect_param_t *origParam = orig.mParams[k]; |
| // psize and vsize are rounded up to an int boundary for allocation |
| size_t origSize = sizeof(effect_param_t) + |
| ((origParam->psize + 3) & ~3) + |
| ((origParam->vsize + 3) & ~3); |
| effect_param_t *dupParam = (effect_param_t *) malloc(origSize); |
| memcpy(dupParam, origParam, origSize); |
| // This works because the param buffer allocation is also done by |
| // multiples of 4 bytes originally. In theory we should memcpy only |
| // the actual param size, that is without rounding vsize. |
| mParams.add(dupParam); |
| } |
| } |
| /*virtual*/ ~EffectDesc() { |
| free(mName); |
| for (size_t k = 0; k < mParams.size(); k++) { |
| free(mParams[k]); |
| } |
| } |
| char *mName; |
| effect_uuid_t mTypeUuid; |
| String16 mOpPackageName; |
| effect_uuid_t mUuid; |
| int32_t mPriority; |
| audio_unique_id_t mId; |
| Vector <effect_param_t *> mParams; |
| }; |
| |
| // class to store voctor of EffectDesc |
| class EffectDescVector { |
| public: |
| EffectDescVector() {} |
| /*virtual*/ ~EffectDescVector() { |
| for (size_t j = 0; j < mEffects.size(); j++) { |
| delete mEffects[j]; |
| } |
| } |
| Vector <EffectDesc *> mEffects; |
| }; |
| |
| // class to store voctor of AudioEffects |
| class EffectVector { |
| public: |
| explicit EffectVector(audio_session_t session) : mSessionId(session), mRefCount(0) {} |
| /*virtual*/ ~EffectVector() {} |
| |
| // Enable or disable all effects in effect vector |
| void setProcessorEnabled(bool enabled); |
| |
| const audio_session_t mSessionId; |
| // AudioPolicyManager keeps mLock, no need for lock on reference count here |
| int mRefCount; |
| Vector< sp<AudioEffect> >mEffects; |
| }; |
| |
| /** |
| * @brief The DeviceEffects class stores the effects associated to a given Device Port. |
| */ |
| class DeviceEffects { |
| public: |
| DeviceEffects(std::unique_ptr<EffectDescVector> effectDescriptors, |
| audio_devices_t device, const std::string& address) : |
| mEffectDescriptors(std::move(effectDescriptors)), |
| mDeviceType(device), mDeviceAddress(address) {} |
| /*virtual*/ ~DeviceEffects() = default; |
| |
| std::vector< sp<AudioEffect> > mEffects; |
| audio_devices_t getDeviceType() const { return mDeviceType; } |
| std::string getDeviceAddress() const { return mDeviceAddress; } |
| const std::unique_ptr<EffectDescVector> mEffectDescriptors; |
| |
| private: |
| const audio_devices_t mDeviceType; |
| const std::string mDeviceAddress; |
| |
| }; |
| |
| static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1]; |
| static audio_source_t inputSourceNameToEnum(const char *name); |
| |
| static const char *kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1]; //+1 required as streams start from -1 |
| audio_stream_type_t streamNameToEnum(const char *name); |
| |
| // Parse audio_effects.conf |
| status_t loadAudioEffectConfigLegacy(const char *path); |
| status_t loadAudioEffectConfig(const sp<EffectsFactoryHalInterface>& effectsFactoryHal); |
| |
| // Load all effects descriptors in configuration file |
| status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects); |
| EffectDesc *loadEffect(cnode *root); |
| |
| // Load all automatic effect configurations |
| status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects); |
| status_t loadStreamEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects); |
| EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects); |
| |
| // Load all automatic effect parameters |
| void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params); |
| effect_param_t *loadEffectParameter(cnode *root); |
| size_t readParamValue(cnode *node, |
| char **param, |
| size_t *curSize, |
| size_t *totSize); |
| size_t growParamSize(char **param, |
| size_t size, |
| size_t *curSize, |
| size_t *totSize); |
| |
| // protects access to mInputSources, mInputSessions, mOutputStreams, mOutputSessions |
| // never hold AudioPolicyService::mLock when calling AudioPolicyEffects methods as |
| // those can call back into AudioPolicyService methods and try to acquire the mutex |
| Mutex mLock; |
| // Automatic input effects are configured per audio_source_t |
| KeyedVector< audio_source_t, EffectDescVector* > mInputSources; |
| // Automatic input effects are unique for audio_io_handle_t |
| KeyedVector< audio_session_t, EffectVector* > mInputSessions; |
| |
| // Automatic output effects are organized per audio_stream_type_t |
| KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams; |
| // Automatic output effects are unique for audiosession ID |
| KeyedVector< audio_session_t, EffectVector* > mOutputSessions; |
| |
| /** |
| * @brief mDeviceEffects map of device effects indexed by the device address |
| */ |
| std::map<std::string, std::unique_ptr<DeviceEffects>> mDeviceEffects GUARDED_BY(mLock); |
| |
| /** |
| * Device Effect initialization must be asynchronous: the audio_policy service parses and init |
| * effect on first reference. AudioFlinger will handle effect creation and register these |
| * effect on audio_policy service. |
| * We must store the reference of the furture garantee real asynchronous operation. |
| */ |
| std::future<void> mDefaultDeviceEffectFuture; |
| }; |
| |
| } // namespace android |
| |
| #endif // ANDROID_AUDIOPOLICYEFFECTS_H |