Add system_modules to droidstubs

This allows droidstubs to use the same system modules to create the
stubs that will be used to compile them. It improves consistency and
avoids droidstubs having to duplicate the libraries that make up the
system modules on its libs property.

Adds systemModules() to the sdkContext which allows consistent error
checking behavior between droidstubs and java_library.

Bug: 142534789
Test: m checkbuild
Change-Id: Ib2006906d9528a900f16851f50b62152ffb51a1b
diff --git a/java/java.go b/java/java.go
index 4264ba9..8c511ee 100644
--- a/java/java.go
+++ b/java/java.go
@@ -270,7 +270,8 @@
 		Proguard_flags_files []string `android:"path"`
 	}
 
-	// When targeting 1.9, override the modules to use with --system
+	// When targeting 1.9 and above, override the modules to use with --system,
+	// otherwise provides defaults libraries to add to the bootclasspath.
 	System_modules *string
 
 	UncompressDex bool `blueprint:"mutated"`
@@ -457,7 +458,10 @@
 type sdkDep struct {
 	useModule, useFiles, useDefaultLibs, invalidVersion bool
 
-	modules       []string
+	modules []string
+
+	// The default system modules to use. Will be an empty string if no system
+	// modules are to be used.
 	systemModules string
 
 	frameworkResModule string
@@ -496,6 +500,10 @@
 	return proptools.StringDefault(j.deviceProperties.Sdk_version, defaultSdkVersion(j))
 }
 
+func (j *Module) systemModules() string {
+	return proptools.String(j.deviceProperties.System_modules)
+}
+
 func (j *Module) minSdkVersion() string {
 	if j.deviceProperties.Min_sdk_version != nil {
 		return *j.deviceProperties.Min_sdk_version
@@ -528,13 +536,10 @@
 					ctx.AddVariationDependencies(nil, proguardRaiseTag, config.DefaultLibraries...)
 				}
 			}
-		} else if j.deviceProperties.System_modules == nil {
-			ctx.PropertyErrorf("sdk_version",
-				`system_modules is required to be set when sdk_version is "none", did you mean "core_platform"`)
-		} else if *j.deviceProperties.System_modules != "none" {
+		} else if sdkDep.systemModules != "" {
 			// Add the system modules to both the system modules and bootclasspath.
-			ctx.AddVariationDependencies(nil, systemModulesTag, *j.deviceProperties.System_modules)
-			ctx.AddVariationDependencies(nil, bootClasspathTag, *j.deviceProperties.System_modules)
+			ctx.AddVariationDependencies(nil, systemModulesTag, sdkDep.systemModules)
+			ctx.AddVariationDependencies(nil, bootClasspathTag, sdkDep.systemModules)
 		}
 		if ctx.ModuleName() == "android_stubs_current" ||
 			ctx.ModuleName() == "android_system_stubs_current" ||