Remove various bits of lint.
Change-Id: I5f8f61766d2add7fd7ff40d463ea03cb20515988
diff --git a/src/stack_indirect_reference_table.h b/src/stack_indirect_reference_table.h
index 0246419..5f37294 100644
--- a/src/stack_indirect_reference_table.h
+++ b/src/stack_indirect_reference_table.h
@@ -29,9 +29,8 @@
// the bridge frame between managed and native code backed by stack
// storage or manually allocated by SirtRef to hold one reference.
class StackIndirectReferenceTable {
-public:
-
- StackIndirectReferenceTable(Object* object) {
+ public:
+ explicit StackIndirectReferenceTable(Object* object) {
number_of_references_ = 1;
references_[0] = object;
Thread::Current()->PushSirt(this);
@@ -86,7 +85,7 @@
return OFFSETOF_MEMBER(StackIndirectReferenceTable, link_);
}
-private:
+ private:
StackIndirectReferenceTable() {}
size_t number_of_references_;
@@ -100,8 +99,8 @@
template<class T>
class SirtRef {
-public:
- SirtRef(T* object) : sirt_(object) {}
+ public:
+ explicit SirtRef(T* object) : sirt_(object) {}
~SirtRef() {}
T& operator*() const { return *get(); }
@@ -114,7 +113,7 @@
sirt_.SetReference(0, object);
}
-private:
+ private:
StackIndirectReferenceTable sirt_;
DISALLOW_COPY_AND_ASSIGN(SirtRef);