Remove dead blocks for the blocks_ array.

This prevents crashing because of structurally incorrect
blocks. Also we now don't need to remove its instructions.

Test case courtesy of Serguei I Katkov.

Change-Id: Ia3ef9580549fc3546e8cd5f346079b1f0ceb2a61
diff --git a/compiler/optimizing/nodes.cc b/compiler/optimizing/nodes.cc
index d8a8554..ada3487 100644
--- a/compiler/optimizing/nodes.cc
+++ b/compiler/optimizing/nodes.cc
@@ -51,9 +51,7 @@
   for (size_t i = 0; i < blocks_.Size(); ++i) {
     if (!visited.IsBitSet(i)) {
       HBasicBlock* block = blocks_.Get(i);
-      for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) {
-        RemoveAsUser(it.Current());
-      }
+      DCHECK(block->GetPhis().IsEmpty()) << "Phis are not inserted at this stage";
       for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) {
         RemoveAsUser(it.Current());
       }
@@ -61,19 +59,17 @@
   }
 }
 
-void HGraph::RemoveDeadBlocks(const ArenaBitVector& visited) const {
+void HGraph::RemoveDeadBlocks(const ArenaBitVector& visited) {
   for (size_t i = 0; i < blocks_.Size(); ++i) {
     if (!visited.IsBitSet(i)) {
       HBasicBlock* block = blocks_.Get(i);
+      // We only need to update the successor, which might be live.
       for (size_t j = 0; j < block->GetSuccessors().Size(); ++j) {
         block->GetSuccessors().Get(j)->RemovePredecessor(block);
       }
-      for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) {
-        block->RemovePhi(it.Current()->AsPhi(), /*ensure_safety=*/ false);
-      }
-      for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) {
-        block->RemoveInstruction(it.Current(), /*ensure_safety=*/ false);
-      }
+      // Remove the block from the list of blocks, so that further analyses
+      // never see it.
+      blocks_.Put(i, nullptr);
     }
   }
 }
@@ -258,6 +254,7 @@
   // (2): Simplify loops by having only one back edge, and one preheader.
   for (size_t i = 0; i < blocks_.Size(); ++i) {
     HBasicBlock* block = blocks_.Get(i);
+    if (block == nullptr) continue;
     if (block->GetSuccessors().Size() > 1) {
       for (size_t j = 0; j < block->GetSuccessors().Size(); ++j) {
         HBasicBlock* successor = block->GetSuccessors().Get(j);
@@ -274,8 +271,9 @@
 }
 
 bool HGraph::AnalyzeNaturalLoops() const {
-  for (size_t i = 0; i < blocks_.Size(); ++i) {
-    HBasicBlock* block = blocks_.Get(i);
+  // Order does not matter.
+  for (HReversePostOrderIterator it(*this); !it.Done(); it.Advance()) {
+    HBasicBlock* block = it.Current();
     if (block->IsLoopHeader()) {
       HLoopInformation* info = block->GetLoopInformation();
       if (!info->Populate()) {