Update locations of registers after slow paths spilling.

Change-Id: Id9aafcc13c1a085c17ce65d704c67b73f9de695d
diff --git a/compiler/optimizing/code_generator_arm64.h b/compiler/optimizing/code_generator_arm64.h
index 48961d6..cbb2e5c 100644
--- a/compiler/optimizing/code_generator_arm64.h
+++ b/compiler/optimizing/code_generator_arm64.h
@@ -300,7 +300,10 @@
   void StoreRelease(Primitive::Type type, vixl::CPURegister rt, const vixl::MemOperand& dst);
 
   // Generate code to invoke a runtime entry point.
-  void InvokeRuntime(int32_t offset, HInstruction* instruction, uint32_t dex_pc);
+  void InvokeRuntime(int32_t offset,
+                     HInstruction* instruction,
+                     uint32_t dex_pc,
+                     SlowPathCode* slow_path);
 
   ParallelMoveResolverARM64* GetMoveResolver() { return &move_resolver_; }