Add DCHECKs to ArenaVector and ScopedArenaVector.
Implement dchecked_vector<> template that DCHECK()s element
access and insert()/emplace()/erase() positions. Change the
ArenaVector<> and ScopedArenaVector<> aliases to use the new
template instead of std::vector<>. Remove DCHECK()s that
have now become unnecessary from the Optimizing compiler.
Change-Id: Ib8506bd30d223f68f52bd4476c76d9991acacadc
diff --git a/compiler/optimizing/dead_code_elimination.cc b/compiler/optimizing/dead_code_elimination.cc
index 007d0e3..9754043 100644
--- a/compiler/optimizing/dead_code_elimination.cc
+++ b/compiler/optimizing/dead_code_elimination.cc
@@ -63,7 +63,7 @@
static_cast<uint32_t>(switch_value) - static_cast<uint32_t>(start_value);
if (switch_index < switch_instruction->GetNumEntries()) {
live_successors = live_successors.SubArray(switch_index, 1u);
- DCHECK_EQ(live_successors[0], block->GetSuccessor(switch_index));
+ DCHECK_EQ(live_successors[0], block->GetSuccessors()[switch_index]);
} else {
live_successors = live_successors.SubArray(switch_instruction->GetNumEntries(), 1u);
DCHECK_EQ(live_successors[0], switch_instruction->GetDefaultBlock());
@@ -136,7 +136,7 @@
it.Advance();
continue;
}
- HBasicBlock* successor = block->GetSuccessor(0);
+ HBasicBlock* successor = block->GetSuccessors()[0];
if (successor->IsExitBlock() || successor->GetPredecessors().size() != 1u) {
it.Advance();
continue;