Enable agent attaching during live phase
This is the ART part, the plumbing from VMDebug_attachAgent() to
actually loading the agent into the runtime.
Test: m test-art-host
Bug: 31682382
Change-Id: I3ccc67aa050c1f78278882128983686ed44ddec2
diff --git a/runtime/native/dalvik_system_VMDebug.cc b/runtime/native/dalvik_system_VMDebug.cc
index 1852956..8d85425 100644
--- a/runtime/native/dalvik_system_VMDebug.cc
+++ b/runtime/native/dalvik_system_VMDebug.cc
@@ -482,6 +482,31 @@
return result;
}
+static void VMDebug_attachAgent(JNIEnv* env, jclass, jstring agent) {
+ if (agent == nullptr) {
+ ScopedObjectAccess soa(env);
+ ThrowNullPointerException("agent is null");
+ return;
+ }
+
+ if (!Dbg::IsJdwpAllowed()) {
+ ScopedObjectAccess soa(env);
+ ThrowSecurityException("Can't attach agent, process is not debuggable.");
+ return;
+ }
+
+ std::string filename;
+ {
+ ScopedUtfChars chars(env, agent);
+ if (env->ExceptionCheck()) {
+ return;
+ }
+ filename = chars.c_str();
+ }
+
+ Runtime::Current()->AttachAgent(filename);
+}
+
static JNINativeMethod gMethods[] = {
NATIVE_METHOD(VMDebug, countInstancesOfClass, "(Ljava/lang/Class;Z)J"),
NATIVE_METHOD(VMDebug, countInstancesOfClasses, "([Ljava/lang/Class;Z)[J"),
@@ -514,7 +539,8 @@
NATIVE_METHOD(VMDebug, stopMethodTracing, "()V"),
NATIVE_METHOD(VMDebug, threadCpuTimeNanos, "!()J"),
NATIVE_METHOD(VMDebug, getRuntimeStatInternal, "(I)Ljava/lang/String;"),
- NATIVE_METHOD(VMDebug, getRuntimeStatsInternal, "()[Ljava/lang/String;")
+ NATIVE_METHOD(VMDebug, getRuntimeStatsInternal, "()[Ljava/lang/String;"),
+ NATIVE_METHOD(VMDebug, attachAgent, "(Ljava/lang/String;)V"),
};
void register_dalvik_system_VMDebug(JNIEnv* env) {