Remove misleading kPageSize dependency

Setting kChunkSize to kPageSize gave the misleading impression that
the two are connected; they are not.

Test: Boot AOSP with kChunkSize = 2048
Bug: 243105338
Change-Id: I3e0f61ea7d9e9398b2eaae61501df5997e849947
diff --git a/runtime/monitor_pool.h b/runtime/monitor_pool.h
index e07aa97..133cde0 100644
--- a/runtime/monitor_pool.h
+++ b/runtime/monitor_pool.h
@@ -189,12 +189,12 @@
   // Size of a monitor, rounded up to a multiple of alignment.
   static constexpr size_t kAlignedMonitorSize = (sizeof(Monitor) + kMonitorAlignment - 1) &
                                                 -kMonitorAlignment;
-  // As close to a page as we can get seems a good start.
-  static constexpr size_t kChunkCapacity = kPageSize / kAlignedMonitorSize;
-  // Chunk size that is referenced in the id. We can collapse this to the actually used storage
-  // in a chunk, i.e., kChunkCapacity * kAlignedMonitorSize, but this will mean proper divisions.
-  static constexpr size_t kChunkSize = kPageSize;
+  // Size of the chunks holding the actual monitors. The bottom bits of the monitor id are the
+  // index into such a chunk. We can collapse this to the actually used storage
+  // in a chunk, i.e., kChunkCapacity * kAlignedMonitorSize, but this would mean proper divisions.
+  static constexpr size_t kChunkSize = 4096;
   static_assert(IsPowerOfTwo(kChunkSize), "kChunkSize must be power of 2");
+  static constexpr size_t kChunkCapacity = kChunkSize / kAlignedMonitorSize;
   // The number of chunks of storage that can be referenced by the initial chunk list.
   // The total number of usable monitor chunks is typically 255 times this number, so it
   // should be large enough that we don't run out. We run out of address bits if it's > 512.
@@ -215,7 +215,7 @@
   // Array of pointers to lists (again arrays) of pointers to chunks containing monitors.
   // Zeroth entry points to a list (array) of kInitialChunkStorage pointers to chunks.
   // Each subsequent list as twice as large as the preceding one.
-  // Monitor Ids are interpreted as follows:
+  // Monitor Ids are effectively interpreted as follows:
   //     Top 3 bits (of 28): index into monitor_chunks_.
   //     Next 16 bits: index into the chunk list, i.e. monitor_chunks_[i].
   //     Last 9 bits: offset within chunk, expressed as multiple of kMonitorAlignment.