Revert "Fix the computation of linear ordering."

Build is broken.

This reverts commit 3054a90063d379ab8c9e5a42a7daf0d644b48b07.

Change-Id: I259bc2bd6a58e30391b8176f3db5fdb5c07e4d6d
diff --git a/compiler/optimizing/ssa_liveness_analysis.cc b/compiler/optimizing/ssa_liveness_analysis.cc
index 54eb581..0085b27 100644
--- a/compiler/optimizing/ssa_liveness_analysis.cc
+++ b/compiler/optimizing/ssa_liveness_analysis.cc
@@ -28,6 +28,11 @@
   ComputeLiveness();
 }
 
+static bool IsLoopExit(HLoopInformation* current, HLoopInformation* to) {
+  // `to` is either not part of a loop, or `current` is an inner loop of `to`.
+  return to == nullptr || (current != to && current->IsIn(*to));
+}
+
 static bool IsLoop(HLoopInformation* info) {
   return info != nullptr;
 }
@@ -43,65 +48,46 @@
       && inner->IsIn(*outer);
 }
 
-static void AddToListForLinearization(GrowableArray<HBasicBlock*>* worklist, HBasicBlock* block) {
-  size_t insert_at = worklist->Size();
-  HLoopInformation* block_loop = block->GetLoopInformation();
-  for (; insert_at > 0; --insert_at) {
-    HBasicBlock* current = worklist->Get(insert_at - 1);
-    HLoopInformation* current_loop = current->GetLoopInformation();
-    if (InSameLoop(block_loop, current_loop)
-        || !IsLoop(current_loop)
-        || IsInnerLoop(current_loop, block_loop)) {
-      // The block can be processed immediately.
-      break;
-    }
+static void VisitBlockForLinearization(HBasicBlock* block,
+                                       GrowableArray<HBasicBlock*>* order,
+                                       ArenaBitVector* visited) {
+  if (visited->IsBitSet(block->GetBlockId())) {
+    return;
   }
-  worklist->InsertAt(insert_at, block);
+  visited->SetBit(block->GetBlockId());
+  size_t number_of_successors = block->GetSuccessors().Size();
+  if (number_of_successors == 0) {
+    // Nothing to do.
+  } else if (number_of_successors == 1) {
+    VisitBlockForLinearization(block->GetSuccessors().Get(0), order, visited);
+  } else {
+    DCHECK_EQ(number_of_successors, 2u);
+    HBasicBlock* first_successor = block->GetSuccessors().Get(0);
+    HBasicBlock* second_successor = block->GetSuccessors().Get(1);
+    HLoopInformation* my_loop = block->GetLoopInformation();
+    HLoopInformation* first_loop = first_successor->GetLoopInformation();
+    HLoopInformation* second_loop = second_successor->GetLoopInformation();
+
+    if (!IsLoop(my_loop)) {
+      // Nothing to do. Current order is fine.
+    } else if (IsLoopExit(my_loop, second_loop) && InSameLoop(my_loop, first_loop)) {
+      // Visit the loop exit first in post order.
+      std::swap(first_successor, second_successor);
+    } else if (IsInnerLoop(my_loop, first_loop) && !IsInnerLoop(my_loop, second_loop)) {
+      // Visit the inner loop last in post order.
+      std::swap(first_successor, second_successor);
+    }
+    VisitBlockForLinearization(first_successor, order, visited);
+    VisitBlockForLinearization(second_successor, order, visited);
+  }
+  order->Add(block);
 }
 
 void SsaLivenessAnalysis::LinearizeGraph() {
-  // Create a reverse post ordering with the following properties:
-  // - Blocks in a loop are consecutive,
-  // - Back-edge is the last block before loop exits.
-
-  // (1): Record the number of forward predecessors for each block. This is to
-  //      ensure the resulting order is reverse post order. We could use the
-  //      current reverse post order in the graph, but it would require making
-  //      order queries to a GrowableArray, which is not the best data structure
-  //      for it.
-  GrowableArray<uint32_t> forward_predecessors(graph_.GetArena(), graph_.GetBlocks().Size());
-  forward_predecessors.SetSize(graph_.GetBlocks().Size());
-  for (size_t i = 0, e = graph_.GetBlocks().Size(); i < e; ++i) {
-    HBasicBlock* block = graph_.GetBlocks().Get(i);
-    size_t number_of_forward_predecessors = block->GetPredecessors().Size();
-    if (block->IsLoopHeader()) {
-      // We rely on having simplified the CFG.
-      DCHECK_EQ(1u, block->GetLoopInformation()->NumberOfBackEdges());
-      number_of_forward_predecessors--;
-    }
-    forward_predecessors.Put(block->GetBlockId(), number_of_foward_predecessors);
-  }
-
-  // (2): Following a worklist approach, first start with the entry block, and
-  //      iterate over the successors. When all non-back edge predecessors of a
-  //      successor block are visited, the successor block is added in the worklist
-  //      following an order that satisfies the requirements to build our linear graph.
-  GrowableArray<HBasicBlock*> worklist(graph_.GetArena(), 1);
-  worklist.Add(graph_.GetEntryBlock());
-  do {
-    HBasicBlock* current = worklist.Pop();
-    linear_order_.Add(current);
-    for (size_t i = 0, e = current->GetSuccessors().Size(); i < e; ++i) {
-      HBasicBlock* successor = current->GetSuccessors().Get(i);
-      int block_id = successor->GetBlockId();
-      size_t number_of_remaining_predecessors = forward_predecessors.Get(block_id);
-      if (number_of_remaining_predecessors == 1) {
-        AddToListForLinearization(&worklist, successor);
-      } else {
-        forward_predecessors.Put(block_id, number_of_remaining_predecessors - 1);
-      }
-    }
-  } while (!worklist.IsEmpty());
+  // For simplicity of the implementation, we create post linear order. The order for
+  // computing live ranges is the reverse of that order.
+  ArenaBitVector visited(graph_.GetArena(), graph_.GetBlocks().Size(), false);
+  VisitBlockForLinearization(graph_.GetEntryBlock(), &linear_post_order_, &visited);
 }
 
 void SsaLivenessAnalysis::NumberInstructions() {