ART: Swap-space in the compiler
Introduce a swap-space and corresponding allocator to transparently
switch native allocations to memory backed by a file.
Bug: 18596910
(cherry picked from commit 62746d8d9c4400e4764f162b22bfb1a32be287a9)
Change-Id: I131448f3907115054a592af73db86d2b9257ea33
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h
index 1d42c47..2e7eca2 100644
--- a/compiler/optimizing/code_generator.h
+++ b/compiler/optimizing/code_generator.h
@@ -44,7 +44,10 @@
class CodeGenerator;
class DexCompilationUnit;
class ParallelMoveResolver;
+class SrcMapElem;
+template <class Alloc>
class SrcMap;
+using DefaultSrcMap = SrcMap<std::allocator<SrcMapElem>>;
class CodeAllocator {
public:
@@ -146,7 +149,7 @@
void GenerateSlowPaths();
- void BuildMappingTable(std::vector<uint8_t>* vector, SrcMap* src_map) const;
+ void BuildMappingTable(std::vector<uint8_t>* vector, DefaultSrcMap* src_map) const;
void BuildVMapTable(std::vector<uint8_t>* vector) const;
void BuildNativeGCMap(
std::vector<uint8_t>* vector, const DexCompilationUnit& dex_compilation_unit) const;