Add dex2oat -g to control whether the compiled code has debugger support.
Change-Id: I69c83f707d874fee0464929769b1f1f28e9d97ee
diff --git a/src/compiler.cc b/src/compiler.cc
index 37a7414..75f7484 100644
--- a/src/compiler.cc
+++ b/src/compiler.cc
@@ -202,7 +202,7 @@
};
Compiler::Compiler(InstructionSet instruction_set, bool image, size_t thread_count,
- const std::set<std::string>* image_classes)
+ bool support_debugging, const std::set<std::string>* image_classes)
: instruction_set_(instruction_set),
jni_compiler_(instruction_set),
compiled_classes_lock_("compiled classes lock"),
@@ -210,6 +210,7 @@
compiled_invoke_stubs_lock_("compiled invoke stubs lock"),
image_(image),
thread_count_(thread_count),
+ support_debugging_(support_debugging),
stats_(new AOTCompilationStats),
image_classes_(image_classes)
#if defined(ART_USE_LLVM_COMPILER)