Unify ART's various implementations of bit_cast.
ART had several implementations of art::bit_cast:
1. one in runtime/base/casts.h, declared as:
template <class Dest, class Source>
inline Dest bit_cast(const Source& source);
2. another one in runtime/utils.h, declared as:
template<typename U, typename V>
static inline V bit_cast(U in);
3. and a third local version, in runtime/memory_region.h,
similar to the previous one:
template<typename Source, typename Destination>
static Destination MemoryRegion::local_bit_cast(Source in);
This CL removes versions 2. and 3. and changes their callers
to use 1. instead. That version was chosen over the others
as:
- it was the oldest one in the code base; and
- its syntax was closer to the standard C++ cast operators,
as it supports the following use:
bit_cast<Destination>(source)
since `Source' can be deduced from `source'.
Change-Id: I7334fd5d55bf0b8a0c52cb33cfbae6894ff83633
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index 07ff8ba..df847aa 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -1875,20 +1875,22 @@
float GetValue() const { return value_; }
bool InstructionDataEquals(HInstruction* other) const OVERRIDE {
- return bit_cast<float, int32_t>(other->AsFloatConstant()->value_) ==
- bit_cast<float, int32_t>(value_);
+ return bit_cast<uint32_t, float>(other->AsFloatConstant()->value_) ==
+ bit_cast<uint32_t, float>(value_);
}
size_t ComputeHashCode() const OVERRIDE { return static_cast<size_t>(GetValue()); }
bool IsMinusOne() const OVERRIDE {
- return bit_cast<uint32_t>(AsFloatConstant()->GetValue()) == bit_cast<uint32_t>((-1.0f));
+ return bit_cast<uint32_t, float>(AsFloatConstant()->GetValue()) ==
+ bit_cast<uint32_t, float>((-1.0f));
}
bool IsZero() const OVERRIDE {
return AsFloatConstant()->GetValue() == 0.0f;
}
bool IsOne() const OVERRIDE {
- return bit_cast<uint32_t>(AsFloatConstant()->GetValue()) == bit_cast<uint32_t>(1.0f);
+ return bit_cast<uint32_t, float>(AsFloatConstant()->GetValue()) ==
+ bit_cast<uint32_t, float>(1.0f);
}
DECLARE_INSTRUCTION(FloatConstant);
@@ -1906,20 +1908,22 @@
double GetValue() const { return value_; }
bool InstructionDataEquals(HInstruction* other) const OVERRIDE {
- return bit_cast<double, int64_t>(other->AsDoubleConstant()->value_) ==
- bit_cast<double, int64_t>(value_);
+ return bit_cast<uint64_t, double>(other->AsDoubleConstant()->value_) ==
+ bit_cast<uint64_t, double>(value_);
}
size_t ComputeHashCode() const OVERRIDE { return static_cast<size_t>(GetValue()); }
bool IsMinusOne() const OVERRIDE {
- return bit_cast<uint64_t>(AsDoubleConstant()->GetValue()) == bit_cast<uint64_t>((-1.0));
+ return bit_cast<uint64_t, double>(AsDoubleConstant()->GetValue()) ==
+ bit_cast<uint64_t, double>((-1.0));
}
bool IsZero() const OVERRIDE {
return AsDoubleConstant()->GetValue() == 0.0;
}
bool IsOne() const OVERRIDE {
- return bit_cast<uint64_t>(AsDoubleConstant()->GetValue()) == bit_cast<uint64_t>(1.0);
+ return bit_cast<uint64_t, double>(AsDoubleConstant()->GetValue()) ==
+ bit_cast<uint64_t, double>(1.0);
}
DECLARE_INSTRUCTION(DoubleConstant);