Implement a graph coloring register allocator
Test: m test-art-host
Change-Id: I8c0d77f339ab02b33588a54b96ecce5c8322cfce
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h
index ad02ecf..fd396c4 100644
--- a/compiler/optimizing/code_generator.h
+++ b/compiler/optimizing/code_generator.h
@@ -340,6 +340,9 @@
bool* GetBlockedCoreRegisters() const { return blocked_core_registers_; }
bool* GetBlockedFloatingPointRegisters() const { return blocked_fpu_registers_; }
+ bool IsBlockedCoreRegister(size_t i) { return blocked_core_registers_[i]; }
+ bool IsBlockedFloatingPointRegister(size_t i) { return blocked_fpu_registers_[i]; }
+
// Helper that returns the pointer offset of an index in an object array.
// Note: this method assumes we always have the same pointer size, regardless
// of the architecture.