[optimizing compiler] Add DIV_LONG
- for backends: arm, x86, x86_64
- added cqo, idivq, testq assembly for x64_64
- small cleanups
Change-Id: I762ef37880749038ed25d6014370be9a61795200
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index 59fac52..5af3cdd 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -1750,8 +1750,8 @@
class HDiv : public HBinaryOperation {
public:
- HDiv(Primitive::Type result_type, HInstruction* left, HInstruction* right)
- : HBinaryOperation(result_type, left, right) {}
+ HDiv(Primitive::Type result_type, HInstruction* left, HInstruction* right, uint32_t dex_pc)
+ : HBinaryOperation(result_type, left, right), dex_pc_(dex_pc) {}
virtual int32_t Evaluate(int32_t x, int32_t y) const {
// Our graph structure ensures we never have 0 for `y` during constant folding.
@@ -1761,9 +1761,13 @@
}
virtual int64_t Evaluate(int64_t x, int64_t y) const { return x / y; }
+ uint32_t GetDexPc() const { return dex_pc_; }
+
DECLARE_INSTRUCTION(Div);
private:
+ const uint32_t dex_pc_;
+
DISALLOW_COPY_AND_ASSIGN(HDiv);
};