ART: Enable basic optimizations for try/catch
Generating code for try/catch methods requires having run at least the
instruction simplifier to remove redundant suspend checks. This patch
enables the first group of optimizations when try/catch is present.
Enabled optimizations:
1) IntrinsicsRecognizer
Does not modify the graph, only sets HInvoke::intrinsic_.
2) ConstantFolding
Does not deal with throwing instructions.
3) InstructionSimplifier
May remove a throwing instruction (e.g. LoadClass in VisitCheckCast),
or may turn a throwing instruction into a non-throwing one (ArraySet).
Their corresponding catch phi inputs are not removed but correctness
is preserved.
4) ReferenceTypePropagation
Does not modify the graph, only sets type properties. Typing of
LoadException from catch handler information was added.
5) DeadCodeElimination
Removing individual instructions is fine (same as 3). Removal of dead
blocks was disabled for try/catch.
Change-Id: I2722c3229eb8aaf326391e07f522dbf5186774b8
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index c4f64b4..c8b22a8 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -350,6 +350,9 @@
return instruction_set_;
}
+ // TODO: Remove once the full compilation pipeline is enabled for try/catch.
+ bool HasTryCatch() const;
+
private:
void VisitBlockForDominatorTree(HBasicBlock* block,
HBasicBlock* predecessor,
@@ -4471,6 +4474,8 @@
public:
HLoadException() : HExpression(Primitive::kPrimNot, SideEffects::None()) {}
+ bool CanBeNull() const OVERRIDE { return false; }
+
DECLARE_INSTRUCTION(LoadException);
private: