Move arenas into runtime
Moved arena pool into the runtime.
Motivation:
Allow GC to use arena allocators, recycle arena pool for linear alloc.
Bug: 19264997
Change-Id: I8ddbb6d55ee923a980b28fb656c758c5d7697c2f
diff --git a/compiler/optimizing/locations.h b/compiler/optimizing/locations.h
index ebca1cc..198cc15 100644
--- a/compiler/optimizing/locations.h
+++ b/compiler/optimizing/locations.h
@@ -17,10 +17,10 @@
#ifndef ART_COMPILER_OPTIMIZING_LOCATIONS_H_
#define ART_COMPILER_OPTIMIZING_LOCATIONS_H_
+#include "base/arena_object.h"
#include "base/bit_field.h"
#include "base/bit_vector.h"
#include "base/value_object.h"
-#include "utils/arena_object.h"
#include "utils/growable_array.h"
namespace art {