commit | b666f4805c8ae707ea6fd7f6c7f375e0b000dba8 | [log] [tgz] |
---|---|---|
author | Mathieu Chartier <mathieuc@google.com> | Wed Feb 18 14:33:14 2015 -0800 |
committer | Mathieu Chartier <mathieuc@google.com> | Thu Feb 19 09:59:50 2015 -0800 |
tree | a61439a9bcb555dc575286f3e0bb5e50ce185982 | |
parent | 39109a06015c91188232e59fa9e60e0915d24cd7 [diff] [blame] |
Move arenas into runtime Moved arena pool into the runtime. Motivation: Allow GC to use arena allocators, recycle arena pool for linear alloc. Bug: 19264997 Change-Id: I8ddbb6d55ee923a980b28fb656c758c5d7697c2f
diff --git a/compiler/optimizing/bounds_check_elimination.cc b/compiler/optimizing/bounds_check_elimination.cc index bcee563..ae9974d 100644 --- a/compiler/optimizing/bounds_check_elimination.cc +++ b/compiler/optimizing/bounds_check_elimination.cc
@@ -14,9 +14,9 @@ * limitations under the License. */ +#include "base/arena_containers.h" #include "bounds_check_elimination.h" #include "nodes.h" -#include "utils/arena_containers.h" namespace art {