Move arenas into runtime
Moved arena pool into the runtime.
Motivation:
Allow GC to use arena allocators, recycle arena pool for linear alloc.
Bug: 19264997
Change-Id: I8ddbb6d55ee923a980b28fb656c758c5d7697c2f
diff --git a/compiler/dex/quick/mir_to_lir.h b/compiler/dex/quick/mir_to_lir.h
index 88ca911..8115227 100644
--- a/compiler/dex/quick/mir_to_lir.h
+++ b/compiler/dex/quick/mir_to_lir.h
@@ -17,6 +17,9 @@
#ifndef ART_COMPILER_DEX_QUICK_MIR_TO_LIR_H_
#define ART_COMPILER_DEX_QUICK_MIR_TO_LIR_H_
+#include "base/arena_allocator.h"
+#include "base/arena_containers.h"
+#include "base/arena_object.h"
#include "compiled_method.h"
#include "dex/compiler_enums.h"
#include "dex/dex_flags.h"
@@ -29,9 +32,6 @@
#include "leb128.h"
#include "safe_map.h"
#include "utils/array_ref.h"
-#include "utils/arena_allocator.h"
-#include "utils/arena_containers.h"
-#include "utils/arena_object.h"
#include "utils/stack_checks.h"
namespace art {