Also encode the InvokeType in an InlineInfo.

This will be needed to recover the call stack.

Change-Id: I2fe10785eb1167939c8cce1862b2d7f4066e16ec
diff --git a/compiler/optimizing/code_generator.cc b/compiler/optimizing/code_generator.cc
index 4805cee..d71266d 100644
--- a/compiler/optimizing/code_generator.cc
+++ b/compiler/optimizing/code_generator.cc
@@ -702,8 +702,10 @@
   if (environment->GetParent() != nullptr) {
     // We emit the parent environment first.
     EmitEnvironment(environment->GetParent(), slow_path);
-    stack_map_stream_.BeginInlineInfoEntry(
-        environment->GetMethodIdx(), environment->GetDexPc(), environment->Size());
+    stack_map_stream_.BeginInlineInfoEntry(environment->GetMethodIdx(),
+                                           environment->GetDexPc(),
+                                           environment->GetInvokeType(),
+                                           environment->Size());
   }
 
   // Walk over the environment, and record the location of dex registers.