Compressed native PC for stack maps
Compress native PC based on instruction alignment. This reduces the
size of stack maps, boot.oat is 0.4% smaller for arm64.
Test: test-art-host, test-art-target, N6P booting
Change-Id: I2b70eecabda88b06fa80a85688fd992070d54278
diff --git a/compiler/optimizing/stack_map_stream.h b/compiler/optimizing/stack_map_stream.h
index d6f42b3..8fec472 100644
--- a/compiler/optimizing/stack_map_stream.h
+++ b/compiler/optimizing/stack_map_stream.h
@@ -59,8 +59,10 @@
*/
class StackMapStream : public ValueObject {
public:
- explicit StackMapStream(ArenaAllocator* allocator)
+ explicit StackMapStream(ArenaAllocator* allocator,
+ InstructionSet instruction_set)
: allocator_(allocator),
+ instruction_set_(instruction_set),
stack_maps_(allocator->Adapter(kArenaAllocStackMapStream)),
location_catalog_entries_(allocator->Adapter(kArenaAllocStackMapStream)),
location_catalog_entries_indices_(allocator->Adapter(kArenaAllocStackMapStream)),
@@ -95,7 +97,7 @@
// See runtime/stack_map.h to know what these fields contain.
struct StackMapEntry {
uint32_t dex_pc;
- uint32_t native_pc_offset;
+ CodeOffset native_pc_code_offset;
uint32_t register_mask;
BitVector* sp_mask;
uint32_t num_dex_registers;
@@ -141,11 +143,9 @@
}
void SetStackMapNativePcOffset(size_t i, uint32_t native_pc_offset) {
- stack_maps_[i].native_pc_offset = native_pc_offset;
+ stack_maps_[i].native_pc_code_offset = CodeOffset::FromOffset(native_pc_offset, instruction_set_);
}
- uint32_t ComputeMaxNativePcOffset() const;
-
// Prepares the stream to fill in a memory region. Must be called before FillIn.
// Returns the size (in bytes) needed to store this stream.
size_t PrepareForFillIn();
@@ -158,6 +158,8 @@
size_t ComputeDexRegisterMapsSize() const;
void ComputeInlineInfoEncoding();
+ CodeOffset ComputeMaxNativePcCodeOffset() const;
+
// Returns the index of an entry with the same dex register map as the current_entry,
// or kNoSameDexMapFound if no such entry exists.
size_t FindEntryWithTheSameDexMap();
@@ -175,6 +177,7 @@
void CheckCodeInfo(MemoryRegion region) const;
ArenaAllocator* allocator_;
+ const InstructionSet instruction_set_;
ArenaVector<StackMapEntry> stack_maps_;
// A catalog of unique [location_kind, register_value] pairs (per method).