Add compiling class to the DexCompilationUnit.
Use it to simplify HInstructionBuilder and reduce the
number of class resolution calls.
Test: m test-art-host-gtest
Test: testrunner.py --host --optimizing
Test: Pixel 2 XL boots.
Change-Id: Ib4f9b4ea61235841e653a03a40755a39c7de7504
diff --git a/compiler/driver/dex_compilation_unit.cc b/compiler/driver/dex_compilation_unit.cc
index c90c37d..654eccd 100644
--- a/compiler/driver/dex_compilation_unit.cc
+++ b/compiler/driver/dex_compilation_unit.cc
@@ -31,7 +31,8 @@
uint32_t method_idx,
uint32_t access_flags,
const VerifiedMethod* verified_method,
- Handle<mirror::DexCache> dex_cache)
+ Handle<mirror::DexCache> dex_cache,
+ Handle<mirror::Class> compiling_class)
: class_loader_(class_loader),
class_linker_(class_linker),
dex_file_(&dex_file),
@@ -41,7 +42,8 @@
access_flags_(access_flags),
verified_method_(verified_method),
dex_cache_(dex_cache),
- code_item_accessor_(dex_file, code_item) {}
+ code_item_accessor_(dex_file, code_item),
+ compiling_class_(compiling_class) {}
const std::string& DexCompilationUnit::GetSymbol() {
if (symbol_.empty()) {
diff --git a/compiler/driver/dex_compilation_unit.h b/compiler/driver/dex_compilation_unit.h
index c1ae3c9..9d9c218 100644
--- a/compiler/driver/dex_compilation_unit.h
+++ b/compiler/driver/dex_compilation_unit.h
@@ -27,6 +27,7 @@
namespace art {
namespace mirror {
+class Class;
class ClassLoader;
class DexCache;
} // namespace mirror
@@ -43,7 +44,8 @@
uint32_t method_idx,
uint32_t access_flags,
const VerifiedMethod* verified_method,
- Handle<mirror::DexCache> dex_cache);
+ Handle<mirror::DexCache> dex_cache,
+ Handle<mirror::Class> compiling_class = Handle<mirror::Class>());
Handle<mirror::ClassLoader> GetClassLoader() const {
return class_loader_;
@@ -117,6 +119,10 @@
return code_item_accessor_;
}
+ Handle<mirror::Class> GetCompilingClass() const {
+ return compiling_class_;
+ }
+
private:
const Handle<mirror::ClassLoader> class_loader_;
@@ -134,6 +140,8 @@
const CodeItemDataAccessor code_item_accessor_;
+ Handle<mirror::Class> compiling_class_;
+
std::string symbol_;
};