First pass of compiler wrapping class
Change-Id: I343625310f69cc4de315af91b9cc72bb4da8f59b
diff --git a/src/compiler.cc b/src/compiler.cc
new file mode 100644
index 0000000..8f529ce
--- /dev/null
+++ b/src/compiler.cc
@@ -0,0 +1,83 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+
+#include "compiler.h"
+
+#include "class_linker.h"
+#include "dex_cache.h"
+
+extern bool oatCompileMethod(art::Method*, art::InstructionSet);
+
+namespace art {
+
+void Compiler::Compile(std::vector<const DexFile*> class_path) {
+ ClassLoader* class_loader = PathClassLoader::Alloc(class_path);
+ Resolve(class_loader);
+ for (size_t i = 0; i != class_path.size(); ++i) {
+ const DexFile* dex_file = class_path[i];
+ CHECK(dex_file != NULL);
+ CompileDexFile(class_loader, *dex_file);
+ }
+}
+
+void Compiler::Resolve(const ClassLoader* class_loader) {
+ const std::vector<const DexFile*>& class_path = class_loader->GetClassPath();
+ for (size_t i = 0; i != class_path.size(); ++i) {
+ const DexFile* dex_file = class_path[i];
+ CHECK(dex_file != NULL);
+ ResolveDexFile(class_loader, *dex_file);
+ }
+}
+
+void Compiler::ResolveDexFile(const ClassLoader* class_loader, const DexFile& dex_file) {
+ ClassLinker* class_linker = Runtime::Current()->GetClassLinker();
+
+ // Strings are easy, they always are simply resolved to literals in the same file
+ DexCache* dex_cache = class_linker->FindDexCache(dex_file);
+ for (size_t i = 0; i < dex_cache->NumStrings(); i++) {
+ class_linker->ResolveString(dex_file, i, dex_cache);
+ }
+
+ // Class derived values are more complicated, they require the linker and loader
+ for (size_t i = 0; i < dex_cache->NumTypes(); i++) {
+ class_linker->ResolveType(dex_file, i, dex_cache, class_loader);
+ }
+ for (size_t i = 0; i < dex_cache->NumMethods(); i++) {
+ // TODO: move resolution into compiler proper where we will know method_type
+ int method_type = 0;
+ class_linker->ResolveMethod(dex_file, i, dex_cache, class_loader, method_type);
+ }
+ for (size_t i = 0; i < dex_cache->NumFields(); i++) {
+ // TODO: move resolution into compiler proper where we will know is_static
+ bool is_static = false;
+ class_linker->ResolveField(dex_file, i, dex_cache, class_loader, is_static);
+ }
+}
+
+void Compiler::CompileDexFile(const ClassLoader* class_loader, const DexFile& dex_file) {
+ ClassLinker* class_linker = Runtime::Current()->GetClassLinker();
+ for (size_t i = 0; i < dex_file.NumClassDefs(); i++) {
+ const DexFile::ClassDef& class_def = dex_file.GetClassDef(i);
+ const char* descriptor = dex_file.GetClassDescriptor(class_def);
+ Class* klass = class_linker->FindClass(descriptor, class_loader);
+ CHECK(klass != NULL);
+ CompileClass(klass);
+ }
+}
+
+void Compiler::CompileClass(Class* klass) {
+ for (size_t i = 0; i < klass->NumDirectMethods(); i++) {
+ CompileMethod(klass->GetDirectMethod(i));
+ }
+ for (size_t i = 0; i < klass->NumVirtualMethods(); i++) {
+ CompileMethod(klass->GetVirtualMethod(i));
+ }
+}
+
+void Compiler::CompileMethod(Method* method) {
+// TODO need to compile art/src/compiler for host as well as target
+#ifdef __arm__
+ oatCompileMethod(method, kThumb2);
+#endif
+}
+
+} // namespace art