Quick compiler (arm64) Fix inline Math.round()

Math.round is detected and inlined for arm64.  However, the
arm64 backend incorrectly modified a source operand in place
during the round sequence.  Depending on how registers are
allocated, that modification could persist.  Changed to use a
temp register for the intermediate result.

Internal b/17411468

Change-Id: I7c636f985e193f8ff838768fde3b741e443bb1bb
diff --git a/test/083-compiler-regressions/src/Main.java b/test/083-compiler-regressions/src/Main.java
index c089c52..8d7bf01 100644
--- a/test/083-compiler-regressions/src/Main.java
+++ b/test/083-compiler-regressions/src/Main.java
@@ -30,6 +30,7 @@
     }
 
     public static void main(String args[]) throws Exception {
+        b17411468();
         b2296099Test();
         b2302318Test();
         b2487514Test();
@@ -61,6 +62,17 @@
         minDoubleWith3ConstsTest();
     }
 
+    public static void b17411468() {
+      // b/17411468 - inline Math.round failure.
+      double d1 = 1.0;
+      double d2 = Math.round(d1);
+      if (d1 == d2) {
+        System.out.println("b17411468 passes");
+      } else {
+        System.out.println("b17411468 fails: Math.round(" + d1 + ") returned " + d2);
+      }
+    }
+
     public static double minDouble(double a, double b, double c) {
         return Math.min(Math.min(a, b), c);
     }