Rename NullHandle to ScopedNullHandle
This makes it clearer that is invalid to do things like:
Handle<T> h = ScopedNullHandle<T>();
Bug: 26233305
Change-Id: I6d8f54eae01ec2e901cb7043afa853ea77db79fe
diff --git a/compiler/optimizing/builder.h b/compiler/optimizing/builder.h
index ca71c32..73e85bb 100644
--- a/compiler/optimizing/builder.h
+++ b/compiler/optimizing/builder.h
@@ -80,7 +80,8 @@
can_use_baseline_for_string_init_(true),
compilation_stats_(nullptr),
interpreter_metadata_(nullptr),
- dex_cache_(NullHandle<mirror::DexCache>()) {}
+ null_dex_cache_(),
+ dex_cache_(null_dex_cache_) {}
bool BuildGraph(const DexFile::CodeItem& code);
@@ -371,6 +372,7 @@
const uint8_t* interpreter_metadata_;
// Dex cache for dex_file_.
+ ScopedNullHandle<mirror::DexCache> null_dex_cache_;
Handle<mirror::DexCache> dex_cache_;
DISALLOW_COPY_AND_ASSIGN(HGraphBuilder);