ART: PathClassLoader for compiler
Use an actual PathClassLoader when compiling apps, instead of a
side structure and cutout.
This CL sets up a minimal object 'cluster' that recreates the Java
side of a regular ClassLoader such that the Class-Linker will
recognize it and use the internal native fast-path.
This CL removes the now unnecessary compile-time-classpath and
replaces it with a single 'compiling-the-boot-image' flag in the
compiler callbacks.
Note: This functionality is *only* intended for the compiler, as
the objects have not been completely initialized.
Bug: 19781184
Change-Id: I7f36af12dd7852d21281110a25c119e8c0669c1d
diff --git a/compiler/driver/compiler_driver_test.cc b/compiler/driver/compiler_driver_test.cc
index a02e25e..5ebc029 100644
--- a/compiler/driver/compiler_driver_test.cc
+++ b/compiler/driver/compiler_driver_test.cc
@@ -41,7 +41,7 @@
TimingLogger timings("CompilerDriverTest::CompileAll", false, false);
TimingLogger::ScopedTiming t(__FUNCTION__, &timings);
compiler_driver_->CompileAll(class_loader,
- Runtime::Current()->GetCompileTimeClassPath(class_loader),
+ GetDexFiles(class_loader),
&timings);
t.NewTiming("MakeAllExecutable");
MakeAllExecutable(class_loader);
@@ -66,8 +66,7 @@
}
void MakeAllExecutable(jobject class_loader) {
- const std::vector<const DexFile*>& class_path
- = Runtime::Current()->GetCompileTimeClassPath(class_loader);
+ const std::vector<const DexFile*> class_path = GetDexFiles(class_loader);
for (size_t i = 0; i != class_path.size(); ++i) {
const DexFile* dex_file = class_path[i];
CHECK(dex_file != NULL);