[optimizing compiler] Add division for floats and doubles
backends: x86, x86_64, arm.
Also:
- ordered instructions based on their name.
- add missing kNoOutputOverlap to add/sub/mul.
Change-Id: Ie47cde3b15ac74e7a1660c67a2eed1d7871f0ad0
diff --git a/compiler/optimizing/builder.cc b/compiler/optimizing/builder.cc
index cc9c6c1..f80ebdb 100644
--- a/compiler/optimizing/builder.cc
+++ b/compiler/optimizing/builder.cc
@@ -828,6 +828,16 @@
break;
}
+ case Instruction::DIV_FLOAT: {
+ Binop_23x<HDiv>(instruction, Primitive::kPrimFloat);
+ break;
+ }
+
+ case Instruction::DIV_DOUBLE: {
+ Binop_23x<HDiv>(instruction, Primitive::kPrimDouble);
+ break;
+ }
+
case Instruction::ADD_LONG_2ADDR: {
Binop_12x<HAdd>(instruction, Primitive::kPrimLong);
break;
@@ -883,6 +893,16 @@
break;
}
+ case Instruction::DIV_FLOAT_2ADDR: {
+ Binop_12x<HDiv>(instruction, Primitive::kPrimFloat);
+ break;
+ }
+
+ case Instruction::DIV_DOUBLE_2ADDR: {
+ Binop_12x<HDiv>(instruction, Primitive::kPrimDouble);
+ break;
+ }
+
case Instruction::ADD_INT_LIT16: {
Binop_22s<HAdd>(instruction, false);
break;