blob: be8c52fc11ed1d6e8852c0e8472f41509b3af991 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import java.lang.reflect.Array;
import java.lang.reflect.Method;
/**
* Tests for SIMD related optimizations.
*/
public class Main {
/// CHECK-START: void Main.unroll(float[], float[]) loop_optimization (before)
/// CHECK-DAG: <<Cons:f\d+>> FloatConstant 2.5 loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Get:f\d+>> ArrayGet loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Mul:f\d+>> Mul [<<Get>>,<<Cons>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: ArraySet [{{l\d+}},<<Phi>>,<<Mul>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-START-ARM64: void Main.unroll(float[], float[]) loop_optimization (after)
/// CHECK-DAG: <<Cons:f\d+>> FloatConstant 2.5 loop:none
/// CHECK-IF: hasIsaFeature("sve")
//
/// CHECK-DAG: <<Repl:d\d+>> VecReplicateScalar [<<Cons>>,{{j\d+}}] loop:none
/// CHECK-NOT: VecReplicateScalar
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<LoopP:j\d+>> VecPredWhile [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Mul1:d\d+>> VecMul [<<Get1>>,<<Repl>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Phi>>,<<Mul1>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add:i\d+>> Add [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
// No unroll for SVE yet.
//
/// CHECK-ELSE:
//
/// CHECK-DAG: <<Incr:i\d+>> IntConstant 4 loop:none
/// CHECK-DAG: <<Repl:d\d+>> VecReplicateScalar [<<Cons>>] loop:none
/// CHECK-NOT: VecReplicateScalar
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Mul1:d\d+>> VecMul [<<Get1>>,<<Repl>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Phi>>,<<Mul1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add:i\d+>> Add [<<Phi>>,<<Incr>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:d\d+>> VecLoad [{{l\d+}},<<Add>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Mul2:d\d+>> VecMul [<<Get2>>,<<Repl>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Add>>,<<Mul2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: Add [<<Add>>,<<Incr>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-FI:
private static void unroll(float[] x, float[] y) {
for (int i = 0; i < 100; i++) {
x[i] = y[i] * 2.5f;
}
}
/// CHECK-START-ARM64: void Main.stencil(int[], int[], int) loop_optimization (after)
/// CHECK-DAG: <<CP1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<CP2:i\d+>> IntConstant 2 loop:none
/// CHECK-IF: hasIsaFeature("sve")
//
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<LoopP:j\d+>> VecPredWhile [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:d\d+>> VecLoad [{{l\d+}},<<Add1>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:d\d+>> VecAdd [<<Get1>>,<<Get2>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Phi>>,<<CP2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:d\d+>> VecLoad [{{l\d+}},<<Add3>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add4:d\d+>> VecAdd [<<Add2>>,<<Get3>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Add1>>,<<Add4>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-ELSE:
//
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:d\d+>> VecLoad [{{l\d+}},<<Add1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:d\d+>> VecAdd [<<Get1>>,<<Get2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Phi>>,<<CP2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:d\d+>> VecLoad [{{l\d+}},<<Add3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add4:d\d+>> VecAdd [<<Add2>>,<<Get3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Add1>>,<<Add4>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-FI:
private static void stencil(int[] a, int[] b, int n) {
for (int i = 1; i < n - 1; i++) {
a[i] = b[i - 1] + b[i] + b[i + 1];
}
}
/// CHECK-START: void Main.stencilAddInt(int[], int[], int) loop_optimization (before)
/// CHECK-DAG: <<CP1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<CM1:i\d+>> IntConstant -1 loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Phi>>,<<CM1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:i\d+>> ArrayGet [{{l\d+}},<<Add1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:i\d+>> ArrayGet [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:i\d+>> Add [<<Get1>>,<<Get2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:i\d+>> ArrayGet [{{l\d+}},<<Add3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add4:i\d+>> Add [<<Add2>>,<<Get3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: ArraySet [{{l\d+}},<<Phi>>,<<Add4>>] loop:<<Loop>> outer_loop:none
/// CHECK-START-{X86_64,ARM64}: void Main.stencilAddInt(int[], int[], int) loop_optimization (after)
/// CHECK-DAG: <<CP1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<CP2:i\d+>> IntConstant 2 loop:none
/// CHECK-IF: hasIsaFeature("sve")
//
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<LoopP:j\d+>> VecPredWhile [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:d\d+>> VecLoad [{{l\d+}},<<Add1>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:d\d+>> VecAdd [<<Get1>>,<<Get2>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Phi>>,<<CP2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:d\d+>> VecLoad [{{l\d+}},<<Add3>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add4:d\d+>> VecAdd [<<Add2>>,<<Get3>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Add1>>,<<Add4>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-ELSE:
//
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:d\d+>> VecLoad [{{l\d+}},<<Add1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:d\d+>> VecAdd [<<Get1>>,<<Get2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Phi>>,<<CP2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:d\d+>> VecLoad [{{l\d+}},<<Add3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add4:d\d+>> VecAdd [<<Add2>>,<<Get3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Add1>>,<<Add4>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-FI:
private static void stencilAddInt(int[] a, int[] b, int n) {
int minus1 = $inline$constMinus1();
for (int i = 1; i < n + minus1; i++) {
a[i] = b[i + minus1] + b[i] + b[i + 1];
}
}
private static int $inline$constMinus1() {
return -1;
}
/// CHECK-START: void Main.stencilSubInt(int[], int[], int) loop_optimization (before)
/// CHECK-DAG: <<PAR3:i\d+>> ParameterValue loop:none
/// CHECK-DAG: <<CP1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<Sub1:i\d+>> Sub [<<PAR3>>,<<CP1>>] loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Sub2:i\d+>> Sub [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:i\d+>> ArrayGet [{{l\d+}},<<Sub2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:i\d+>> ArrayGet [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Get1>>,<<Get2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:i\d+>> ArrayGet [{{l\d+}},<<Add2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Add1>>,<<Get3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: ArraySet [{{l\d+}},<<Phi>>,<<Add3>>] loop:<<Loop>> outer_loop:none
/// CHECK-START-{X86_64,ARM64}: void Main.stencilSubInt(int[], int[], int) loop_optimization (after)
/// CHECK-DAG: <<CP1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<CP2:i\d+>> IntConstant 2 loop:none
/// CHECK-IF: hasIsaFeature("sve")
//
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<LoopP:j\d+>> VecPredWhile [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:d\d+>> VecLoad [{{l\d+}},<<Add1>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:d\d+>> VecAdd [<<Get1>>,<<Get2>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Phi>>,<<CP2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:d\d+>> VecLoad [{{l\d+}},<<Add3>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add4:d\d+>> VecAdd [<<Add2>>,<<Get3>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Add1>>,<<Add4>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-ELSE:
//
/// CHECK-DAG: <<Phi:i\d+>> Phi loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Add1:i\d+>> Add [<<Phi>>,<<CP1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get1:d\d+>> VecLoad [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get2:d\d+>> VecLoad [{{l\d+}},<<Add1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2:d\d+>> VecAdd [<<Get1>>,<<Get2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add3:i\d+>> Add [<<Phi>>,<<CP2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Get3:d\d+>> VecLoad [{{l\d+}},<<Add3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add4:d\d+>> VecAdd [<<Add2>>,<<Get3>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Add1>>,<<Add4>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-FI:
private static void stencilSubInt(int[] a, int[] b, int n) {
int plus1 = $inline$constPlus1();
for (int i = 1; i < n - plus1; i++) {
a[i] = b[i - plus1] + b[i] + b[i + 1];
}
}
private static int $inline$constPlus1() {
return 1;
}
/// CHECK-START: long Main.longInductionReduction(long[]) loop_optimization (before)
/// CHECK-DAG: <<L0:j\d+>> LongConstant 0 loop:none
/// CHECK-DAG: <<L1:j\d+>> LongConstant 1 loop:none
/// CHECK-DAG: <<I0:i\d+>> IntConstant 0 loop:none
/// CHECK-DAG: <<Get:j\d+>> ArrayGet [{{l\d+}},<<I0>>] loop:none
/// CHECK-DAG: <<Phi1:j\d+>> Phi [<<L0>>,<<Add1:j\d+>>] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Phi2:j\d+>> Phi [<<L1>>,<<Add2:j\d+>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add2>> Add [<<Phi2>>,<<Get>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add1>> Add [<<Phi1>>,<<L1>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-START-ARM64: long Main.longInductionReduction(long[]) loop_optimization (after)
/// CHECK-DAG: <<L0:j\d+>> LongConstant 0 loop:none
/// CHECK-DAG: <<L1:j\d+>> LongConstant 1 loop:none
/// CHECK-DAG: <<I0:i\d+>> IntConstant 0 loop:none
/// CHECK-DAG: <<Get:j\d+>> ArrayGet [{{l\d+}},<<I0>>] loop:none
/// CHECK-IF: hasIsaFeature("sve")
//
/// CHECK-DAG: <<Rep:d\d+>> VecReplicateScalar [<<Get>>,{{j\d+}}] loop:none
/// CHECK-DAG: <<Set:d\d+>> VecSetScalars [<<L1>>,{{j\d+}}] loop:none
/// CHECK-DAG: <<Phi1:j\d+>> Phi [<<L0>>,{{j\d+}}] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Phi2:d\d+>> Phi [<<Set>>,{{d\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<LoopP:j\d+>> VecPredWhile [<<Phi1>>,{{j\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecAdd [<<Phi2>>,<<Rep>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: Add [<<Phi1>>,{{j\d+}}] loop:<<Loop>> outer_loop:none
//
/// CHECK-ELSE:
//
/// CHECK-DAG: <<L2:j\d+>> LongConstant 2 loop:none
/// CHECK-DAG: <<Rep:d\d+>> VecReplicateScalar [<<Get>>] loop:none
/// CHECK-DAG: <<Set:d\d+>> VecSetScalars [<<L1>>] loop:none
/// CHECK-DAG: <<Phi1:j\d+>> Phi [<<L0>>,{{j\d+}}] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Phi2:d\d+>> Phi [<<Set>>,{{d\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecAdd [<<Phi2>>,<<Rep>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: Add [<<Phi1>>,<<L2>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-FI:
static long longInductionReduction(long[] y) {
long x = 1;
for (long i = 0; i < 10; i++) {
x += y[0];
}
return x;
}
/// CHECK-START: void Main.intVectorLongInvariant(int[], long[]) loop_optimization (before)
/// CHECK-DAG: <<I0:i\d+>> IntConstant 0 loop:none
/// CHECK-DAG: <<I1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<Get:j\d+>> ArrayGet [{{l\d+}},<<I0>>] loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi [<<I0>>,<<Add:i\d+>>] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Cnv:i\d+>> TypeConversion [<<Get>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: ArraySet [{{l\d+}},<<Phi>>,<<Cnv>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add>> Add [<<Phi>>,<<I1>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-START-ARM64: void Main.intVectorLongInvariant(int[], long[]) loop_optimization (after)
/// CHECK-DAG: <<I0:i\d+>> IntConstant 0 loop:none
/// CHECK-DAG: <<I1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<Get:j\d+>> ArrayGet [{{l\d+}},<<I0>>] loop:none
/// CHECK-DAG: <<Cnv:i\d+>> TypeConversion [<<Get>>] loop:none
/// CHECK-IF: hasIsaFeature("sve")
//
/// CHECK-DAG: <<Rep:d\d+>> VecReplicateScalar [<<Cnv>>,{{j\d+}}] loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi [<<I0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<LoopP:j\d+>> VecPredWhile [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Phi>>,<<Rep>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: Add [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
//
/// CHECK-ELSE:
//
/// CHECK-DAG: <<I4:i\d+>> IntConstant 4 loop:none
/// CHECK-DAG: <<Rep:d\d+>> VecReplicateScalar [<<Cnv>>] loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi [<<I0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Phi>>,<<Rep>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: Add [<<Phi>>,<<I4>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-FI:
static void intVectorLongInvariant(int[] x, long[] y) {
for (int i = 0; i < 100; i++) {
x[i] = (int) y[0];
}
}
/// CHECK-START: void Main.longCanBeDoneWithInt(int[], int[]) loop_optimization (before)
/// CHECK-DAG: <<I0:i\d+>> IntConstant 0 loop:none
/// CHECK-DAG: <<I1:i\d+>> IntConstant 1 loop:none
/// CHECK-DAG: <<L1:j\d+>> LongConstant 1 loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi [<<I0>>,<<Add:i\d+>>] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Get:i\d+>> ArrayGet [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Cnv1:j\d+>> TypeConversion [<<Get>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<AddL:j\d+>> Add [<<Cnv1>>,<<L1>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Cnv2:i\d+>> TypeConversion [<<AddL>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: ArraySet [{{l\d+}},<<Phi>>,<<Cnv2>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add>> Add [<<Phi>>,<<I1>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-START-ARM64: void Main.longCanBeDoneWithInt(int[], int[]) loop_optimization (after)
/// CHECK-DAG: <<I0:i\d+>> IntConstant 0 loop:none
/// CHECK-DAG: <<L1:j\d+>> LongConstant 1 loop:none
/// CHECK-DAG: <<Cnv:i\d+>> TypeConversion [<<L1>>] loop:none
/// CHECK-IF: hasIsaFeature("sve")
//
/// CHECK-DAG: <<Rep:d\d+>> VecReplicateScalar [<<Cnv>>,{{j\d+}}] loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi [<<I0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<LoopP:j\d+>> VecPredWhile [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Load:d\d+>> VecLoad [{{l\d+}},<<Phi>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add:d\d+>> VecAdd [<<Load>>,<<Rep>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Phi>>,<<Add>>,<<LoopP>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: Add [<<Phi>>,{{i\d+}}] loop:<<Loop>> outer_loop:none
//
/// CHECK-ELSE:
//
/// CHECK-DAG: <<I4:i\d+>> IntConstant 4 loop:none
/// CHECK-DAG: <<Rep:d\d+>> VecReplicateScalar [<<Cnv>>] loop:none
/// CHECK-DAG: <<Phi:i\d+>> Phi [<<I0>>,{{i\d+}}] loop:<<Loop:B\d+>> outer_loop:none
/// CHECK-DAG: <<Load:d\d+>> VecLoad [{{l\d+}},<<Phi>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: <<Add:d\d+>> VecAdd [<<Load>>,<<Rep>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: VecStore [{{l\d+}},<<Phi>>,<<Add>>] loop:<<Loop>> outer_loop:none
/// CHECK-DAG: Add [<<Phi>>,<<I4>>] loop:<<Loop>> outer_loop:none
//
/// CHECK-FI:
static void longCanBeDoneWithInt(int[] x, int[] y) {
for (int i = 0; i < 100; i++) {
x[i] = (int) (y[i] + 1L);
}
}
static void testUnroll() {
float[] x = new float[100];
float[] y = new float[100];
for (int i = 0; i < 100; i++) {
x[i] = 0.0f;
y[i] = 2.0f;
}
unroll(x, y);
for (int i = 0; i < 100; i++) {
expectEquals(5.0f, x[i]);
expectEquals(2.0f, y[i]);
}
}
static void testStencil1() {
int[] a = new int[100];
int[] b = new int[100];
for (int i = 0; i < 100; i++) {
a[i] = 0;
b[i] = i;
}
stencil(a, b, 100);
for (int i = 1; i < 99; i++) {
int e = i + i + i;
expectEquals(e, a[i]);
expectEquals(i, b[i]);
}
}
static void testStencil2() {
int[] a = new int[100];
int[] b = new int[100];
for (int i = 0; i < 100; i++) {
a[i] = 0;
b[i] = i;
}
stencilSubInt(a, b, 100);
for (int i = 1; i < 99; i++) {
int e = i + i + i;
expectEquals(e, a[i]);
expectEquals(i, b[i]);
}
}
static void testStencil3() {
int[] a = new int[100];
int[] b = new int[100];
for (int i = 0; i < 100; i++) {
a[i] = 0;
b[i] = i;
}
stencilAddInt(a, b, 100);
for (int i = 1; i < 99; i++) {
int e = i + i + i;
expectEquals(e, a[i]);
expectEquals(i, b[i]);
}
}
static void testTypes() {
int[] a = new int[100];
int[] b = new int[100];
long[] l = { 3 };
expectEquals(31, longInductionReduction(l));
intVectorLongInvariant(a, l);
for (int i = 0; i < 100; i++) {
expectEquals(3, a[i]);
}
longCanBeDoneWithInt(b, a);
for (int i = 0; i < 100; i++) {
expectEquals(4, b[i]);
}
}
public static void main(String[] args) {
testUnroll();
testStencil1();
testStencil2();
testStencil3();
testTypes();
System.out.println("passed");
}
private static void expectEquals(int expected, int result) {
if (expected != result) {
throw new Error("Expected: " + expected + ", found: " + result);
}
}
private static void expectEquals(long expected, long result) {
if (expected != result) {
throw new Error("Expected: " + expected + ", found: " + result);
}
}
private static void expectEquals(float expected, float result) {
if (expected != result) {
throw new Error("Expected: " + expected + ", found: " + result);
}
}
}