| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_THREAD_POOL_H_ |
| #define ART_RUNTIME_THREAD_POOL_H_ |
| |
| #include <deque> |
| #include <functional> |
| #include <vector> |
| |
| #include "barrier.h" |
| #include "base/mem_map.h" |
| #include "base/mutex.h" |
| |
| namespace art { |
| |
| class ThreadPool; |
| |
| class Closure { |
| public: |
| virtual ~Closure() { } |
| virtual void Run(Thread* self) = 0; |
| }; |
| |
| class FunctionClosure : public Closure { |
| public: |
| explicit FunctionClosure(std::function<void(Thread*)>&& f) : func_(std::move(f)) {} |
| void Run(Thread* self) override { |
| func_(self); |
| } |
| |
| private: |
| std::function<void(Thread*)> func_; |
| }; |
| |
| class Task : public Closure { |
| public: |
| // Called after Closure::Run has been called. |
| virtual void Finalize() { } |
| }; |
| |
| class SelfDeletingTask : public Task { |
| public: |
| virtual ~SelfDeletingTask() { } |
| virtual void Finalize() { |
| delete this; |
| } |
| }; |
| |
| class FunctionTask : public SelfDeletingTask { |
| public: |
| explicit FunctionTask(std::function<void(Thread*)>&& func) : func_(std::move(func)) {} |
| |
| void Run(Thread* self) override { |
| func_(self); |
| } |
| |
| private: |
| std::function<void(Thread*)> func_; |
| }; |
| |
| class ThreadPoolWorker { |
| public: |
| static const size_t kDefaultStackSize = 1 * MB; |
| |
| size_t GetStackSize() const { |
| DCHECK(stack_.IsValid()); |
| return stack_.Size(); |
| } |
| |
| virtual ~ThreadPoolWorker(); |
| |
| // Set the "nice" priority for this worker. |
| void SetPthreadPriority(int priority); |
| |
| // Get the "nice" priority for this worker. |
| int GetPthreadPriority(); |
| |
| Thread* GetThread() const { return thread_; } |
| |
| protected: |
| ThreadPoolWorker(ThreadPool* thread_pool, const std::string& name, size_t stack_size); |
| static void* Callback(void* arg) REQUIRES(!Locks::mutator_lock_); |
| virtual void Run(); |
| |
| ThreadPool* const thread_pool_; |
| const std::string name_; |
| MemMap stack_; |
| pthread_t pthread_; |
| Thread* thread_; |
| |
| private: |
| friend class ThreadPool; |
| DISALLOW_COPY_AND_ASSIGN(ThreadPoolWorker); |
| }; |
| |
| // Note that thread pool workers will set Thread#setCanCallIntoJava to false. |
| class ThreadPool { |
| public: |
| // Returns the number of threads in the thread pool. |
| size_t GetThreadCount() const { |
| return threads_.size(); |
| } |
| |
| const std::vector<ThreadPoolWorker*>& GetWorkers(); |
| |
| // Broadcast to the workers and tell them to empty out the work queue. |
| void StartWorkers(Thread* self) REQUIRES(!task_queue_lock_); |
| |
| // Do not allow workers to grab any new tasks. |
| void StopWorkers(Thread* self) REQUIRES(!task_queue_lock_); |
| |
| // Returns if the thread pool has started. |
| bool HasStarted(Thread* self) REQUIRES(!task_queue_lock_); |
| |
| // Add a new task, the first available started worker will process it. Does not delete the task |
| // after running it, it is the caller's responsibility. |
| void AddTask(Thread* self, Task* task) REQUIRES(!task_queue_lock_); |
| |
| // Remove all tasks in the queue. |
| void RemoveAllTasks(Thread* self) REQUIRES(!task_queue_lock_); |
| |
| // Create a named thread pool with the given number of threads. |
| // |
| // If create_peers is true, all worker threads will have a Java peer object. Note that if the |
| // pool is asked to do work on the current thread (see Wait), a peer may not be available. Wait |
| // will conservatively abort if create_peers and do_work are true. |
| ThreadPool(const char* name, |
| size_t num_threads, |
| bool create_peers = false, |
| size_t worker_stack_size = ThreadPoolWorker::kDefaultStackSize); |
| virtual ~ThreadPool(); |
| |
| // Create the threads of this pool. |
| void CreateThreads(); |
| |
| // Stops and deletes all threads in this pool. |
| void DeleteThreads(); |
| |
| // Wait for all tasks currently on queue to get completed. If the pool has been stopped, only |
| // wait till all already running tasks are done. |
| // When the pool was created with peers for workers, do_work must not be true (see ThreadPool()). |
| void Wait(Thread* self, bool do_work, bool may_hold_locks) REQUIRES(!task_queue_lock_); |
| |
| size_t GetTaskCount(Thread* self) REQUIRES(!task_queue_lock_); |
| |
| // Returns the total amount of workers waited for tasks. |
| uint64_t GetWaitTime() const { |
| return total_wait_time_; |
| } |
| |
| // Provides a way to bound the maximum number of worker threads, threads must be less the the |
| // thread count of the thread pool. |
| void SetMaxActiveWorkers(size_t threads) REQUIRES(!task_queue_lock_); |
| |
| // Set the "nice" priority for threads in the pool. |
| void SetPthreadPriority(int priority); |
| |
| // CHECK that the "nice" priority of threads in the pool is the given |
| // `priority`. |
| void CheckPthreadPriority(int priority); |
| |
| // Wait for workers to be created. |
| void WaitForWorkersToBeCreated(); |
| |
| protected: |
| // get a task to run, blocks if there are no tasks left |
| virtual Task* GetTask(Thread* self) REQUIRES(!task_queue_lock_); |
| |
| // Try to get a task, returning null if there is none available. |
| Task* TryGetTask(Thread* self) REQUIRES(!task_queue_lock_); |
| Task* TryGetTaskLocked() REQUIRES(task_queue_lock_); |
| |
| // Are we shutting down? |
| bool IsShuttingDown() const REQUIRES(task_queue_lock_) { |
| return shutting_down_; |
| } |
| |
| bool HasOutstandingTasks() const REQUIRES(task_queue_lock_) { |
| return started_ && !tasks_.empty(); |
| } |
| |
| const std::string name_; |
| Mutex task_queue_lock_; |
| ConditionVariable task_queue_condition_ GUARDED_BY(task_queue_lock_); |
| ConditionVariable completion_condition_ GUARDED_BY(task_queue_lock_); |
| volatile bool started_ GUARDED_BY(task_queue_lock_); |
| volatile bool shutting_down_ GUARDED_BY(task_queue_lock_); |
| // How many worker threads are waiting on the condition. |
| volatile size_t waiting_count_ GUARDED_BY(task_queue_lock_); |
| std::deque<Task*> tasks_ GUARDED_BY(task_queue_lock_); |
| std::vector<ThreadPoolWorker*> threads_; |
| // Work balance detection. |
| uint64_t start_time_ GUARDED_BY(task_queue_lock_); |
| uint64_t total_wait_time_; |
| Barrier creation_barier_; |
| size_t max_active_workers_ GUARDED_BY(task_queue_lock_); |
| const bool create_peers_; |
| const size_t worker_stack_size_; |
| |
| private: |
| friend class ThreadPoolWorker; |
| friend class WorkStealingWorker; |
| DISALLOW_COPY_AND_ASSIGN(ThreadPool); |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_THREAD_POOL_H_ |