Create separate Android.mk for main build targets
The runtime, compiler, dex2oat, and oatdump now are in seperate trees
to prevent dependency creep. They can now be individually built
without rebuilding the rest of the art projects. dalvikvm and jdwpspy
were already this way. Builds in the art directory should behave as
before, building everything including tests.
Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81
diff --git a/compiler/llvm/llvm_compilation_unit.h b/compiler/llvm/llvm_compilation_unit.h
new file mode 100644
index 0000000..a4f0adb
--- /dev/null
+++ b/compiler/llvm/llvm_compilation_unit.h
@@ -0,0 +1,138 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_SRC_COMPILER_LLVM_LLVM_COMPILATION_UNIT_H_
+#define ART_SRC_COMPILER_LLVM_LLVM_COMPILATION_UNIT_H_
+
+#include "base/logging.h"
+#include "base/mutex.h"
+#include "dex/compiler_internals.h"
+#include "driver/compiler_driver.h"
+#include "driver/dex_compilation_unit.h"
+#include "globals.h"
+#include "instruction_set.h"
+#include "runtime_support_builder.h"
+#include "runtime_support_llvm_func.h"
+#include "safe_map.h"
+
+#include <UniquePtr.h>
+#include <string>
+#include <vector>
+
+namespace art {
+ class CompiledMethod;
+}
+
+namespace llvm {
+ class Function;
+ class LLVMContext;
+ class Module;
+ class raw_ostream;
+}
+
+namespace art {
+namespace llvm {
+
+class CompilerLLVM;
+class IRBuilder;
+
+class LlvmCompilationUnit {
+ public:
+ ~LlvmCompilationUnit();
+
+ uint32_t GetCompilationUnitId() const {
+ return cunit_id_;
+ }
+
+ InstructionSet GetInstructionSet() const;
+
+ ::llvm::LLVMContext* GetLLVMContext() const {
+ return context_.get();
+ }
+
+ ::llvm::Module* GetModule() const {
+ return module_;
+ }
+
+ IRBuilder* GetIRBuilder() const {
+ return irb_.get();
+ }
+
+ void SetBitcodeFileName(const std::string& bitcode_filename) {
+ bitcode_filename_ = bitcode_filename;
+ }
+
+ LLVMInfo* GetQuickContext() const {
+ return llvm_info_.get();
+ }
+ void SetCompilerDriver(CompilerDriver* driver) {
+ driver_ = driver;
+ }
+ DexCompilationUnit* GetDexCompilationUnit() {
+ return dex_compilation_unit_;
+ }
+ void SetDexCompilationUnit(DexCompilationUnit* dex_compilation_unit) {
+ dex_compilation_unit_ = dex_compilation_unit;
+ }
+
+ bool Materialize();
+
+ bool IsMaterialized() const {
+ return !elf_object_.empty();
+ }
+
+ const std::string& GetElfObject() const {
+ DCHECK(IsMaterialized());
+ return elf_object_;
+ }
+
+ private:
+ LlvmCompilationUnit(const CompilerLLVM* compiler_llvm,
+ uint32_t cunit_id);
+
+ const CompilerLLVM* compiler_llvm_;
+ const uint32_t cunit_id_;
+
+ UniquePtr< ::llvm::LLVMContext> context_;
+ UniquePtr<IRBuilder> irb_;
+ UniquePtr<RuntimeSupportBuilder> runtime_support_;
+ ::llvm::Module* module_; // Managed by context_
+ UniquePtr<IntrinsicHelper> intrinsic_helper_;
+ UniquePtr<LLVMInfo> llvm_info_;
+ CompilerDriver* driver_;
+ DexCompilationUnit* dex_compilation_unit_;
+
+ std::string bitcode_filename_;
+
+ std::string elf_object_;
+
+ SafeMap<const ::llvm::Function*, CompiledMethod*> compiled_methods_map_;
+
+ void CheckCodeAlign(uint32_t offset) const;
+
+ void DumpBitcodeToFile();
+ void DumpBitcodeToString(std::string& str_buffer);
+
+ bool MaterializeToString(std::string& str_buffer);
+ bool MaterializeToRawOStream(::llvm::raw_ostream& out_stream);
+
+ friend class CompilerLLVM; // For LlvmCompilationUnit constructor
+};
+
+} // namespace llvm
+} // namespace art
+
+#endif // ART_SRC_COMPILER_LLVM_LLVM_COMPILATION_UNIT_H_