Create separate Android.mk for main build targets
The runtime, compiler, dex2oat, and oatdump now are in seperate trees
to prevent dependency creep. They can now be individually built
without rebuilding the rest of the art projects. dalvikvm and jdwpspy
were already this way. Builds in the art directory should behave as
before, building everything including tests.
Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81
diff --git a/compiler/llvm/compiler_llvm.h b/compiler/llvm/compiler_llvm.h
new file mode 100644
index 0000000..b70ddc5
--- /dev/null
+++ b/compiler/llvm/compiler_llvm.h
@@ -0,0 +1,103 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_SRC_COMPILER_LLVM_COMPILER_LLVM_H_
+#define ART_SRC_COMPILER_LLVM_COMPILER_LLVM_H_
+
+#include "base/macros.h"
+#include "dex_file.h"
+#include "driver/compiler_driver.h"
+#include "instruction_set.h"
+#include "mirror/object.h"
+
+#include <UniquePtr.h>
+
+#include <string>
+#include <utility>
+#include <vector>
+
+namespace art {
+ class CompiledMethod;
+ class CompilerDriver;
+ class DexCompilationUnit;
+ namespace mirror {
+ class AbstractMethod;
+ class ClassLoader;
+ } // namespace mirror
+} // namespace art
+
+
+namespace llvm {
+ class Function;
+ class LLVMContext;
+ class Module;
+ class PointerType;
+ class StructType;
+ class Type;
+} // namespace llvm
+
+
+namespace art {
+namespace llvm {
+
+class LlvmCompilationUnit;
+class IRBuilder;
+
+class CompilerLLVM {
+ public:
+ CompilerLLVM(CompilerDriver* driver, InstructionSet insn_set);
+
+ ~CompilerLLVM();
+
+ CompilerDriver* GetCompiler() const {
+ return compiler_driver_;
+ }
+
+ InstructionSet GetInstructionSet() const {
+ return insn_set_;
+ }
+
+ void SetBitcodeFileName(std::string const& filename) {
+ bitcode_filename_ = filename;
+ }
+
+ CompiledMethod* CompileDexMethod(DexCompilationUnit* dex_compilation_unit,
+ InvokeType invoke_type);
+
+ CompiledMethod* CompileGBCMethod(DexCompilationUnit* dex_compilation_unit, std::string* func);
+
+ CompiledMethod* CompileNativeMethod(DexCompilationUnit* dex_compilation_unit);
+
+ private:
+ LlvmCompilationUnit* AllocateCompilationUnit();
+
+ CompilerDriver* const compiler_driver_;
+
+ const InstructionSet insn_set_;
+
+ Mutex next_cunit_id_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
+ size_t next_cunit_id_ GUARDED_BY(next_cunit_id_lock_);
+
+ std::string bitcode_filename_;
+
+ DISALLOW_COPY_AND_ASSIGN(CompilerLLVM);
+};
+
+
+} // namespace llvm
+} // namespace art
+
+#endif // ART_SRC_COMPILER_LLVM_COMPILER_LLVM_H_