Optimizing: Allow storing value objects in containers.
Change-Id: Ic9c6b62e36706e571fd71c18d24d8e76ae2d5c7b
diff --git a/compiler/optimizing/locations.h b/compiler/optimizing/locations.h
index cc3b35b..2162ab9 100644
--- a/compiler/optimizing/locations.h
+++ b/compiler/optimizing/locations.h
@@ -35,7 +35,7 @@
* A Location is an abstraction over the potential location
* of an instruction. It could be in register or stack.
*/
-class Location {
+class Location : public ValueObject {
public:
enum OutputOverlap {
kOutputOverlap,
@@ -69,7 +69,7 @@
kUnallocated = 10,
};
- Location() : value_(kInvalid) {
+ Location() : ValueObject(), value_(kInvalid) {
// Verify that non-constant location kinds do not interfere with kConstant.
static_assert((kInvalid & kLocationConstantMask) != kConstant, "TagError");
static_assert((kUnallocated & kLocationConstantMask) != kConstant, "TagError");