ARM/MIPS: Avoid dead dex cache arrays base for intrinsics.

Test: Run ART test suite on host and Nexus 6.
Change-Id: Ie2ad70f1e3f125eae5dad53a6384d405e0311505
diff --git a/compiler/optimizing/code_generator_arm.cc b/compiler/optimizing/code_generator_arm.cc
index ba2df07..4ea17a9 100644
--- a/compiler/optimizing/code_generator_arm.cc
+++ b/compiler/optimizing/code_generator_arm.cc
@@ -1857,9 +1857,7 @@
   // art::PrepareForRegisterAllocation.
   DCHECK(!invoke->IsStaticWithExplicitClinitCheck());
 
-  IntrinsicLocationsBuilderARM intrinsic(GetGraph()->GetArena(),
-                                         codegen_->GetAssembler(),
-                                         codegen_->GetInstructionSetFeatures());
+  IntrinsicLocationsBuilderARM intrinsic(codegen_);
   if (intrinsic.TryDispatch(invoke)) {
     if (invoke->GetLocations()->CanCall() && invoke->HasPcRelativeDexCache()) {
       invoke->GetLocations()->SetInAt(invoke->GetSpecialInputIndex(), Location::Any());
@@ -1905,9 +1903,7 @@
 }
 
 void LocationsBuilderARM::VisitInvokeVirtual(HInvokeVirtual* invoke) {
-  IntrinsicLocationsBuilderARM intrinsic(GetGraph()->GetArena(),
-                                         codegen_->GetAssembler(),
-                                         codegen_->GetInstructionSetFeatures());
+  IntrinsicLocationsBuilderARM intrinsic(codegen_);
   if (intrinsic.TryDispatch(invoke)) {
     return;
   }