Refactor BuildInvoke.
BuildInvoke got to be too complex an unreadble. This breaks it down in
smaller pieces.
Change-Id: Ibda63f69f5a1be537ae13e18a5f67c361173f4a6
diff --git a/compiler/optimizing/builder.h b/compiler/optimizing/builder.h
index 08600c7..c179ea2 100644
--- a/compiler/optimizing/builder.h
+++ b/compiler/optimizing/builder.h
@@ -272,6 +272,19 @@
uintptr_t direct_method,
uintptr_t direct_code);
+ bool SetupArgumentsForInvoke(HInvoke* invoke,
+ uint32_t number_of_vreg_arguments,
+ uint32_t* args,
+ uint32_t register_index,
+ bool is_range,
+ const char* descriptor,
+ HClinitCheck* clinit_check);
+
+ HClinitCheck* ProcessClinitCheckForInvoke(
+ uint32_t dex_pc,
+ uint32_t method_idx,
+ HInvokeStaticOrDirect::ClinitCheckRequirement* clinit_check_requirement);
+
ArenaAllocator* const arena_;
// A list of the size of the dex code holding block information for